i don't play wm cuz i dont want my friends - that i got in my fam and that i build a cool relationship over months/years with - to attack and hitlist me for "wp's", no fun in that for me.
Yeah, I've been considering trying it for one cycle just to see if I am totally off base about it but, that's the only reason and not a good enough reason for me to lose mob and family.
That's the general idea behind incentivising warmode more. Disagree with that. I'm fairly low level and I like being able to fight the big boys. Exactly. More synds would be a lot of fun... I bet less synds would sign up for SW's if the rewards were the same as warmode.
As someone who has never participated in WM can someone who has provide a breakdown of the rewards? Let's say I'm someone who wouldn't be opposed to trying WM but I don't want to leave my syndicate; how feasible would it be to let there be two distinctly different syndicates? There would be a WM synd which would be strictly that WM. Perhaps the WM synd could have fewer max members thus allowing for more warring synds. Then there would be a SW/daily gamer synd. That way someone could try WM without having to leave their syndicate.
Yeah but the problem with that is the big boys can hit back and thats not always good. you dont want to be one of those people picking fights with higher people like Pizz for instance thats why Synd dont wont to accept him
I'm a similar level to Pizz, I attack them for points, they attack me for points... No problem whatsoever. They only kill me if I try kill them on the list and that's fair. Pizz can't get into a syndicate because he lists people in his syndicates and isn't a team player.
This is an interesting thread. There are some long-time players that could dominate this, but they choose not to participate. I wonder why that is?
exactly, particularly in pirates. i wonder why those players that have exploited other loopholes don't do so with this? it will be really easy to do so.