I know this might sound a little too extreme of a question BUT my question is basically, with mob size being an apparent huge factor in battles (I have seen full mobs able to beat smaller mobs 1500 levels above them), how many skills would balance or counter hired guns? Put more simply... if all things were equal (including levels, skill allocation, items, mob size, etc.) and when Mobster A attacked Mobster B, the battles were 50/50 on who won let's assume. Then Mobster A added 2 hired guns, how many skills would it require for Mobster B need to allocate to Defense to counter the difference in mob size to maintain the balance? Is that even possible to figure out? LOL Or is it a situation where mob size IS the deciding factor in LCN and there no getting around that?