I don't like this at all for Kong. We have already reduced the HPs of the World Bosses so that we have enough members to kill them. That is now working well; we kill them all but not immediately on the last day. Why tinker with something that is working well?
Add to that you're making the hits on the last day 240 times more valuable than the normal hits during the week, why would anyone care if they make their hits on any other day because even if I'm awake 24/7, I can make up for the other 6 days of not hitting at all in 36 minutes on the final day.
If you like this idea, why not make it a separate part of the game, a new Blitz Boss as it were, available once a week with hits every minute and its own values for HPs, XP earned & reward.
Last edited: Dec 10, 2015