thats because when most players see some syndicate going down they call their players to poach and if u r attacking alone u wont get the kill but the msg oops the boss is under attack.
You could do simple participation achievements for SW; that much is purely individual if nothing else. 1 SW attended, 5 SW attended, 10 SW attended etc. Or, alternatively, an xp reward for joining up, like for BA.
I think the idea of having some way of acknowledging attending a streak of events is intriguing. I'll pass it by the developers.
"Players will receive XP, War Points and random Battle Drops for attacking target Syndicates." Well, I saw this on one of my attacks: -0 Health | 405,767 Damage Dealt | +648 XP | +15 WP | +1 Urban Assault Tank Yet, I go into my vehicle inventory - I do not see the "Urban Assault Tank" - I doubt it would benefit me anyways, but would be nice to know what it's worth.
Can you send me a link to your profile via Private Message? I can look for this elusive tank for you.
This could be very @Mr. Zen ! It would permit probably more participation, and would encourage people to heal, to kill, to scout...to play SW
no, it won't. the rewards aren't worth spending FPs for them. no, they aren't. but it was mentioned last year that they're coming. i'd give it another year.
Clearly, we disagree. I do believe they are a must. Participation is dropping across the board (it seems), new ideas to increase participation are indeed a must.
yes we do disagree. we have achievements for arenas. so why does participation keep dropping there then? achievements will not increase war participation. i'm open to new ideas to increase participation in any aspect of the game, but this simply won't work.
Fair enough. Hopefully someone comes up with a better idea then. In the meantime I'll be hoping for SW achievements. The BA's problem is that it's dull as hell.
maybe. but i actually find wars even duller. at least i get something for my stat allocation in arenas. the only thing i get for wars is higher group health. 25 level 100 players can earn the same number of points as 25 level 10k players regardless of stats, that's probably the bigger issue.
I would like to know number about participations, and number of connections everyday, it would be interesting. Of course new things can permit to keep players playing...but not only. It is also the "responsability" of the old players to be nice with the new players, and to help them, to explain them the game, to chat with them. Keeping the game attractive, it's everybody's responsability! particularly if we like this game
So why the divisions when any syn can attack any syn and lvl limits between players are suspended? Seems like a waste of time to me.
I mean that my syn has been attacked both within and without syn wars by players who are thousands of levels above us. The divisions should fight each other, like middleweight vs middleweight, not heavyweight vs lightweight. "Divisions" is a word that means 'to keep separate'. That's not happening in syn wars and as a result I've been nothing but pounded on the hitlist since they began. Again, players thousands of levels above me are the culprits so I have zero response possibility. If you're going to call them divisions make them so. Otherwise call it what it is, a free-for-all meelee.