Lots of comments here, good stuff! Apologies about the delayed reply, will tackle this in point form. Apologies if your question/comment is missed! Good points around the concurrent cap on Raids, will be sure to pass that along to the team! Instituting a cap that moves based on contribution of actions to individual Raids will take some more development time, and we're looking to make these changes on a shorter schedule. If the cap is doing its intended job, we can expand on that in coming weeks to adapt these ideas. If you have 10 Dead Raids, you should collect them to open up whatever the cap is for concurrents. You can still do as many Raids as you like over the event, provided you don't try to join them all at once. "Booster Packs" build off of the Starter Pack offered to new players, so naturally they include Hireds to sweeten the deal except in ZS, which, due to the more complex nature of Hireds in that game have a pack without them. We are definitely looking at making offers available to people with maxed Hireds as well. Loyalty Items are updated October and April, as Jades mentioned.
We just added a new set with the August Crates, so there will be another one at the end of September.
I'm in favour of the 30 raid at a time limit. Before there is always a race to get into as many as you can and you still can't keep up with those that join hundreds of raids. It seems the raids are finishing in a more timely manner. 30 raids is not a constraint at all for most players. However, with the removal of the tiers, I'm not convinced that the drop rate makes up for the loss of the tiers. I'm still not convinced that "Great" is a high enough probability. As it is, there's cut-rhrough competition for the single "Amazing" spot and that always seems to go to the strongest player.
Yeah the longest playing accounts need to be reigned in since the newer lower levels need a chance to catch up then this way when they do they can see how unfair a 30 raid limit really is, the sooner the better since they won't have the inventory job/adventure drops and coop bosses drops for crafting and will become targets cause they have not put the time in, just the whine
Hoping this round we get some defensive weapons that are more par than last round in VC. Last set had 731 attack, would like a defensive weapon par to it, over the 610 defense from last set.
@mi7ch This Post is lacking some pertinent details and is pertinent to my situation. and the ticket I sent in. Since I received a reply stating the situation occurred to a small subset of players, I would like them also to be aware where I believe Kano has flawed in processing this referal program.