Syndicate/Guild/Faction/Armada Wars Input

Discussion in 'General Discussions' started by Kendall, May 25, 2011.

  1. The Lion OG

    The Lion OG Member

    I would like to see an opening of a faction that chooses to go to war. By this I mean if a faction is dumb enough to either send or accept a enemy request then they should ALL be open to attacks regardless of level restrictions. Might increase some of the "bullying" but what fun is having an enemy faction that are all to small to do anything but punch? I like the war idea but lets make it a sweeping change that makes things more realistic. If a small weak country went to war with a larger one the larger one wouldn't be limited to only attacking high value targets. Everything in the smaller country would be destroyed and same should go for factions. Leaders would have to take into account the lower level people in their faction before blindly going to war.
     
  2. Zoonie

    Zoonie Member

    Coward move! Does this mean you only attack people who can fight back successfully against you? I doubt it. I only use counter attacks as a last resort like when I can't beat the person attacking and they attack day after day. Yes I could take on more clan but the amount I have now gives me a decent amount of XP when I battle and I don't want to change that just for the occasional bullying coward.
     
  3. Zoonie

    Zoonie Member

    My thoughts on this concern those in a guild who may not want to be at war.

    I am in a great Viking Clan guild and, at the moment, they value my membership because I get my gamer points in on a daily basis. I would not want to leave but I think that the majority in my guild would be in favour of war.

    This would leave me with 2 options:

    1. Leave the guild
    2. Remain and lose them guild War Points (which would eventually lead to option 1 anyway.)

    My solution to this problem would be to create WAR GUILDS/Factions so that those who love to fight could do their thing and the rest of us could continue doing Bosses, Adventures and Challenges with just the minimum amount of battles needed to get our Favor points done. A player would be able to join both a gamer and a war guild if they wanted to.

    It seems likely that people will be leaving their gamer guilds to form guilds dedicated to war anyway so why not make it a formal thing.


    Another concern is that unlike gamer points there does not seem to be an upper limit on the number of war points you can earn daily so at the moment this favours those with lots of stamina and/or cash. There would also have to be a gap between wars to give guilds the chance to opt out of the next war and zero the War lists ready for the next round.
     
    Last edited: Jan 10, 2012
  4. David Stroud

    David Stroud Member

    I play the game on both, but I am having the problem on the MySpace for the War Gaming idea. I think it is a dumb idea, and it is actually destroying guilds because not everybody in a guild want to do the war gaming points. I am about to leave my guild on the MySpace because I am getting fed up with all these high level players attacking, hitlisting and axe slapping me. I am not that type of person to go around and attack others except on the daily gamer points, and I do it at my level. And with the War Gamer points? Over half of the players are in my Chieftians that I friended on MySpace. That is not good either. I play the game to relax, not to be bullied by high level players. It is no fun, and I have seen people quitting all the games because of the bullies. I might quit all KANO games if the bullying does not stop. The bullying tactics is actually killing the game, not saving it. And the War Guild points does is add more weapons to the bullies.


    Odin David
     
  5. David Stroud

    David Stroud Member


    I would like to see an option for players in these guilds to have an option to opt out of the







    war Guild gaming points.
     

Share This Page