Since not everyone can afford a refill or few, there should occur change in the reward system. I know most of you don't like the idea of having drops - will make the Raids overpowered, etc.. But perhaps a change from the no.1 in each tier, to top 5 players in damage/healing/total actions? They would have guaranteed purple drop from the raid. 
Or just increase the chance a bit... I've done 20 raids now, and I'm at 19 common and 1 purple drop... I mean.. Really? 
Also, in my humble opinion, the tiers should be adjusted or just follow this thread - http://forums.kanoapps.com/threads/mob-wars-kong-armor-raid-tiers.15504/
Last edited: Jun 16, 2015