gee whiz. it just ended a week or so ago. it will probably be a few more weeks at least, i would think.
It was a great but expensive concept for leveling fast, but is it going to be changed for a better chance of boss drops or multiple reward items instead of one?
After finally finishing one of these..i can say two things #1 adjust the energy cost to heal..and #2 Adjust the damage done per attack. Even if ever so slightly higher per attack. Oh and make drops available according to the damage/attacks done.
what a joke... like they care if their mistakes cost individuals $$$ ... some customer satisfaction they have going on there.. i seriously hope your raid bosses bug out and become a big flop having never thought this way about anything on here before .. i hope this is not a pattern that continues .. clean up ur messes that cost ppl $$ to remain equal and not the errors that cost Kano $$$ ... respect the players or lose them
You have to be one of the most negative people I have ever seen in these games, if you want to spend,spend,but stop complaining about it already, no one is holding a gun to your head, ya spend ya money ya take ya chanced, JFC