Im trying to keep this active 5 active people, 24 hrs retaliation on all 5, I would like to see noway to block this action auto death for the target. Keep it simple do it like an ambush and add 100,000% to overall combined attack. No more than 5 on a select target in a 24 hr period and no more than 20 per syndicate in a 24 hr given time. The rest will make it complicated and lets keep it simple for the developers Hurry with this its gets so much attention, I even sent Mitch a message about this yesterday asking whats up so many replies and its just standing still.
without reading all: for a cost of 5 stamina (you get if free in 5-10 minutes) 5 players can kill anyone several times /day??? 5 1 lvl players can kill a 10000 lvl player after playing 5 mins in the game???
sorta thats why its limited to 5 per syndicate on 1 given target and a max of 20 per syndicate in a 24 hrs time frame there would be a limit due to the mass killing it can cause. It would be no different than them listing numerous times. It can only be done by 5 active syndicate members, or maybe 4 i like the idea that they have to be online at the same time for this. Also if the idea of low levels doing this we can make a high price cost for this action also then you know sorta like supply cost and vehicle cost or something like that.
Kind of defeats a good part of the purpose. High cost of listing already prevents low levels from being able to get back at higher levels. It's a cool concept having to pay for the car but, this would just turn into a feature that only high levels could afford. Let's let everyone have this option.
Some players have spent a lot of time and cash to get stronger and harder to kill. They invested they skill points to get stronger. This update would make everything pointless and a lot bigger waste of time, as it dont take in consideration how you built your account, you could ignore your health/attack/defense and make only stamina and energy, as now all you need is 5 stamina and to press a button and the game should do all the hard work for you free.
And the hitlist is different how? At least with this, if it is done right, the stronger player has a chance to win. Part of the way this game is designed is so that no one can be completely immune from death. Perhaps if you spend enough money, etc, you will be unbeatable but, the hit list already means no one is safe from death. Anyway, I get what you are saying but, good rivalries are what keeps pvp games going while unbeatable players that just pound weaker players into the dust day after day over and over and over again, kind of tends to kill them off. Games like this need more options to retaliate and take on stronger players imho.
what about just adding up the strengths of those 5 players and use it against the target? so not a sure kill but possibility of a fight kill and the team of 5 ppl have to choose a player among them who "pulls the trigger", meaning he can do the attack that has all strengths combined. max attacks with combined strength: 10. only 1 drive by per day on same person now that would be a real classic, however u wanna implement it, the basic idea of a drive by is PVP at its best and is FUN (u know thats been missing in mob wars) edit: of course make it syndicate exclusive, only syn members can form a drive by group
this is a huge waste of time. i get teamed up on for pks by higher level players every day. if you need something like this, you need to get better at playing the game in order to get more kills.
this would be used against those giving the punch kills to you, it is a mob game why not the added feature.