Now you did it Pimp, now I'm tempted to calculate possible losses. I'll take my level 6600, which should be telling enough for the losses.
I'm using the Double Agent as it would be the one I will be using as soon as it comes over to VC.
Bonus in Helheim: ~3k Energy. Averages may vary. Which would have been about 42 more adventures and ~15B Coins
Bonus in Vingolf: ~3,5k Energy, 33 more advenutes, ~23B Coins
Bonus in Asgard: ~5,9k Energy, 50 more adventures, ~39B coins
Bonus in Midgard GT: ~5,6k Energy, 45 more adventures, ~45B Coins
Bonus in Alfheim GT: ~9,6k Energy, 70 more adventures, ~75B coins
Bonus in Nidavellir GT: ~5,5k Energy, 40 more adventures, ~50B coins
Bonus in Muspell GT: ~5,7K Energy, 40 more adventures, ~84B coins
Bonus in Helheim GT: ~6,4k Energy, 40 more adventures, ~180B coins
Bonus in Vingolf GT: ~12,1k Energy, 63 more adventures, ~380B coins
Bonus in Asgard GT: ~7,8k Energy, 40 more adventures, ~275B coins
Bonus in Hel's Rising: 10,1k Energy, 55 more adventures, ~390B coins
Well totaling this up, if I had gotten the character at level 1000 I would have gotten: 1,721T more coins. Not really important, given my current income figures, but still nice to have it and be able to invest it. The real kicker are the adventures, I'd estimate about 1M lost XP. 5 Levels at the least. That's without factoring the increased regen times for energy in. Another nice kicker is income. Being able to have 36x income a day earlier will boost your cash flow if you have at least a bit of understanding as to how you invest money. The possible gains there are simply staggering.
While I will continue to hold the characters themselves in high regards, the level threshold for them is simply too low, the outliers of the game get screwed over with this, badly. Raising your income from 500B to 1T is far more easy than raising it from 3 to 4T (unless you milk the lottery, which is something I will have to consider to simply stay able to compete with newer players.)
Let's face it, the idea is great, the boons are nice, but the people I like to call the old guard are getting the short end of the stick, things they fought tooth and nail for are now available for everyone and they feel threatened, cause whatever they do, if they want to stay able to fight the people coming after them, they feel they will have to spend lots of money to be able to equate the boosts the smaller players got almost for free.
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