Hey folks, Today we'll be rolling out a new feature to Zombie Slayer called the Power Heal. What this allows you to do is buff your health over the maximum. There are a few conditions where this is not the case and there are limitations, but we'll cover that below along with a demo video to show you how it works in game. Power Heal will become available when you reach 10,000 Health. At 10,000 health, you can heal 125% above your maximum by clicking the Power Heal link beside the regular heal link. This is depicted in Battles and Bosses by a lime green bar with a red plus and the word "Buffed", which is overlayed on top of your regular health bar. As you attack (or are being attacked) and take damage, this bar will decrease first, followed by your normal health. The Power Heal caps out at 100,000 max Health, allowing you to heal up to 500% above (or 500,000 buffed Health). Even if you are above 100,000 Health, you can still only Power Heal up to 500,000 buffed Health. The cost to Power Heal is 25% per unit of health more than regular healing, but the benefit is you won't need to heal as often. There are two scenarios that cancel or prevent Power Healing and they are: when you are placed or are riding the Hitlist and when you trigger a Counter Attack. If you trigger a Counter Attack, your buffed Health is removed and the damage is applied to you base Health. If you are placed on the Hitlist, your buffed Health is removed. You are limited to 500 Power Heals within 24 hours of the first Power Heal. You can check and see how many Power Heals you have remaining and when you can start Power Healing again if you've used up all 500 on your Profile page. This video below will show you what Power Heal will look like and how it works in game. Please note that this video is from Mob Wars: La Cosa Nostra, but the functionality and visuals depicted are the same as they appear in Zombie Slayer. Any comments or feedback, please leave it below!