There should most definitely NOT be a cap on Stamina - like @Jamey Kean said: if you chose to use your Skill Points for Stamina knowing you would have to sacrifice in other areas of the game, you (and anyone/everyone else) should undoubtedly get a 100% FULL Stamina refill (especially if you're spending 10 Favor Points to supposedly "refill" it)! Are they going to put a cap on Boosts and Daily Rewards as well? The very simple fact is that EVERY player I have asked agrees there is an apparent and urgent need for BIG change when it comes to the amount of Stamina (and even Energy) received upon leveling in regards to how it is given when a player levels! There is no "right" or "wrong" way to play this game, and players SHOULD be given the freedom to use THEIR own Skill Points as they see fit without having to worry about caps or any other game restrictions - players with extraordinary high amounts of Stamina will have plenty of other things to worry about (which is a choice they knowingly made in a game where the user is ((or at least should be)) in full control of the way their character is built)! Some choose to stay at a lower level so they're not sacrificing strength, others want to level quickly and may be forced to sacrifice in strength or other areas - either way, making that choice yours is part of what makes this game fun (start making players sacrifice because of in-game restrictions such as caps or not having enough Stamina/Energy to even play, and the game suddenly becomes less fun, leading to players that stop playing or play much less, and that leaves EVERYONE ((including Kano)) in a very bad spot).. PLEASE start listening to your players/customers Kano and do something about this before it's too late!
Last edited: Jul 28, 2015