Were you chain listed by level 3k players when you hit level 300? That's what this comes down to. Higher levels wanna be able to hit lower levels non stop. You wanna stop them from leveling, you wanna stop them playing. Isn't the biggest issue in ZS already that people are leaving? There are times i would love to make people heal up, but there are also times i don't blame people for staying dead. No ones game should be about stopping another player from being able to play. IMO that is what this kind of change is designed to do, after all this time, it would be unfair to change it.
I got listed 50 or so times in an hour in Worlds End, once, by guys way way higher than me. My death count in that game was massive because of bad blood spilling over for the Real Mobwars, as the game was run by and controlled by "MOD" and I was "FEAR" In that game you had to heal to do everything. The difference there was, you didn't increase yer bounty each time you got listed. However, you did have fight lists so you really could earn yer strips. I got quite high up in that game b4 I got bored. However, when war broke out there both sides didn't stay healed for long (great stuff) and you could easily die 20 to 30 times a night depending on the big boys mood. I guess the point is, if you don't like yer character dying or you feel you've ruined yer chances of achieving yer goals in an app, move on to apps that can't be effected by anyone else.
I quit WE because they wouldn't leave MW in MW world. In MW the Dev's were forever putting in and changing hitlist restrictions because of how much the lower levels were listed and to protect the higher levels they put level caps on opening new cities and being able to buy better properties to make cash cows ineffective. There is no hitlist restriction in ZS. Once you hit level 300 you are fair game for anyone and everyone and like you said, the fight lists were open, someone listed you, you took the lost xp back from their ass. In ZS someone just over level 300 can easily be listed 150 times a night, sure they will hit the negative cap along the way but what if that happens to them every time their bounty resets? how are they meant to play and try and get some where in their game?
I used to help guys who were bullied in MW. That was before the glitch that saw some players achieving hundreds of levels a night while the rest of us did 5/10 levels. There wasn't much point playing after that. However, it was much later that I discovered many of the people I helped out actually caused the problem in the first place. If people are prepared to list you that many times, you need to ask yerself why!! I know I upset loads of guys in ZS, many were and still are high level players, but I can't remember a time when they stalked me!
I think some of it is out of boredom but mostly it's because if it's cheap and it heals, then why not do it and that's what this thread is about, making people heal.