As most of you know, we released a feature a few months ago to help with specific situations where players were intentionally trying to prevent other players from playing the game. Given that LCN is a combat-centric game, we wanted to maintain the competitive nature of the game while allowing players the ability to have a brief respite from players who were being particularly aggressive. There was quite a bit of discussion on it when it was proposed, and even more after we released it. We wanted to check in with LCN players about the feature now that you've had time to play with it in the game. To help us better understand what players think of the feature, answer the survey question, and give us specific feedback answers to the following questions below: Have you noticed the feature? Have you used the feature, and if so did you find it helpful? Have you had the feature used against you, and if so what did you think about it? Again, this thread is for specific feedback from player's who have experienced the feature so we can get a better sense of how/if it's affecting the game. Please keep the discussion centred around specific feedback, and not your general thoughts on the feature/blacklist features in general.