Personal opinion: How the heck was that even a glitch! The programming code had to be altered to give 50 tokens instead of the 1 per 2:41 time refill. I honestly thought it was something new from Kano, something awesome and fun. Every syndicate war should start out like that for the first 15 minutes, a way to get more players on right at the start! Only after the first few minutes of it continuing did i realize it had to be an error in progress. for Kano to remove all but 3000 of our war points wasnt "fixing" the extra points gained, and while our syndicate is back at the top, kano should be Fixing their "fix" so we get back what we rightfully earned . Like i stated, every syndicate/guild war should start just like that: Perhaps unlimited token usage for the first 5 minutes of startup time.....dont say it cant be done, we just saw it happen!