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Accepted. This problem is solved through the additional hired squad slots which we feel.
Community says no so far on this one it seems. We have seen this request before, want to get more feedback. Please vote on this issue. We will...
Accepted. Short-term change.
Accepted. Mid-term timeline for this change. Fairly far out in the future.
Rejected. Not part of the current game design, can't implement.
Accepted. We have faction wars coming to ZS, this is already in the works.
Accepted. Added to our Dev queue.
Rejected. Less clicks is better! Amazon has a patent on "1-click" for a reason. :)
Accepted. Good point. However it may not be implemented exactly as suggested here. It's a mid-term change for us, meaning down the road a bit.
Accepted. Great idea!
Rejected. Unfortunately the game was not designed for this, it can't be done. Will be considered for future apps.
Rejected! We'll keep the hitlist available to everyone, rather for war players, will look at doing things like extra xp and other perks because of...
Accepted. Added to our dev queue. Thanks!
Already done! Check out our new LCN characters here:...
Accepted! Good idea. It has been added to our queue. This is a change that is going to be longer term though. Much further down the road.
We think this is a great idea. Unfortunately, with the way our data is arranged for these games, we don't think it's feasible. It's not possible...
First idea has been accepted and added to our queue. Second idea, file a second post with this please. One idea per thread! :)
Current system is meant to discourage griefing. We will look into adding level into the calculations for fights. Even level match ups should see...
That's a great idea, it's a huge undertaking for us to consider. We would like to see this happen, perhaps in future games. It's not possible with...
Accepted! Good idea, we already had something similar in our queue system. We have updated the ticket with your thoughts. Thanks! (6059)