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ive always wondered why once you hit a boss, it still shows up on your boss feed hours later...even after its dead....makes no sense
it might just be easier to add another custom slot or 2....even one and an empty loadout filter in the autofill would work
quite a few people empty their loadout to level or for some other reasons...strategy etc...and i like a balanced loadout in the arenas sometimes...
thats a great idea, didnt think of that one....and since your bosses over there can be hit by anyone, half of them i dont post so asking for help...
wondering if you would be able to add 2 more filters to the new loadout system. one to empty your loadout and one for best balanced loadout.
10 from me....i say they could render them a different color...like yellow a day before and then red when they start...or something like that
are kong players unable to send boss links to armor players? i tried just now and the player couldnt get to my boss...even tried a tiny link but...
sweet, thanks for the heads up
anything happening here mitch?
i agree, theres a few why bothers but in the end, theres no down side to this unless it would take months to implememnt dev-wise
ok, thanks...hasnt really happened like this since myspace, dont know if its on your end or mine but it sucks when it happens
12pm eastern, still lagging
you will only get battle drops from your range if youre hitting someone in or higher than your range...if youre hitting someone in a lower tier...
lagging pretty bad right now...8am eastern...doubt anyone is up over at kano right now...go figure
you have to earn what you get...i dont need to give you anything, you can either choose to follow advice or not....that simple
then i give it a ten
youre better off just adding somewhat evenly to all stats till you get deeper in the game and figure out which way you want to go...it doesnt take...
holding off on voting for now...sway me. will it be available for others in your clan to hit? if so then it would be alt city for every season...
you lose because your personal attack strength is lower than your opponents personal defense strength
the higher your health and attack, the more damage youll do to any boss and the more exp you get...health plays a bigger factor than attack but...