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What do you suggest Susan? That we leave it as is and have situations occur where players will grief another player with-in the 5k threshold until...
If these said players themselves are attacking other players at the same rate without retaliation and have protection against them, they will not...
Depending on your level, but is 500-1,000 un-retaliated attacks something that you feel belongs in Farmville? The current 5k limit is hardly a...
That opportunity will still exist. This is not a "blacklist" feature which was introduced in mw1 which I think a lot of the confusion is coming...
Are you hitting player(s) thousands of times without retaliation?
Recent cases we have seen, players have set ambushes to retaliate but there are cases where opponents don't care.
Can you be specific with your objections? For example, 1,000 un-retaliated attacks is what you would call a holding hands app?
It does happen, there are players that are that persistent.
In that situation it is usually a Syndicate vs Syndicate type of altercation. For the situations where one player decides to malicious go after...
TGIF! Nothing like a mug of mead leading up to a long weekend, well at least for all us up here in the great white north! Kano HQ will be closed...
TGIF! Nothing like a beer leading up to a long weekend, well at least for all us up here in the great white north! Kano HQ will be closed for July...
If someone can get a whole syndicate after them, then likely they did something that invoked that. Getting 1 griefer after you is something...
It would show up in the rivals list as an option and there would also be a separate tab on the rivals page for surrendering. There was a good...
That's fine, if you can socially convince others to go after the said person then there may be a reason to and likely at some point a truce can be...
How do you think this will be abused, could you provide some examples / scenarios you are concerned about?
One of the most requested features that comes through support is a way to block a player internally in game. Oh yes the infamous Blacklist...
Just got confirmation that it has been fixed.
From our internal testing and data logged it looks like the issue may have just been fixed?