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If you are not first in your tier, the chance of a superior item seems really small. Even if you do huge damage, but someone just does a little...
But very, very rarely. It should take 6 months to a year to find enough keys (for any job). Then players can still do an average of about 25 raids...
Oh right. I think that is the confusion. I read the initial statement as meaning that RiskyB would like to send messages directly to the person...
Not in Kong Mob Wars. What game/platform did you test this in?
Thanks.
Not for people outside your mob.
In principle I like this idea, assuming that the key drops are very rare. That would also solve the leveling issue. But I do worry that most...
That is what Mi7ch said, yes.
And then the problem of players leveling way too fast gets even worse. With raids I'm feeling more and more strongly that it is all just lipstick...
I don't see the point. It doesn't take that many clicks to burn through 1000 stamina.
There needs to be a balance though. And as I pointed out, both spenders and non-spenders become unhappy if the game is pure pay to win. That is...
This is the first one with a decent start time, so I could actually play it. I don't get the point of reviving, since the only way to do well is...
I agree. If you want to ban level partners or sharing a boss with one person (both not alts), then make a poll or idea to find out if there is...
Yes.
I like this idea. Although there is a risk that you will never be forgotten :P
It's not like money is the most important commodity in this game anyway. If you don't play daily, you miss FPs and items from calendars, which is...
Hey, there is nothing wrong with monkeys!
Thanks!
So this is Fight Kills + Punch Kills, right? So Hitlist Kills are excluded?
Perhaps they should count votes, rather than comments. Then people would have an incentive to make good posts, rather than a lot of them. Although...