Negative Gift value sent to enemies-the hot potato

Discussion in 'Ideas' started by Doofus, Dec 16, 2016.

  1. Doofus

    Doofus New Member

    say a tank with a bent turret was sent to your enemy whose attach value was minus 50 and defense value was minus 75 could be sent from avenging mobster anonymously in the avenged mobsters gift pile. and say that tank could only be given back to the mobster who sent it and only when both mobster are alive. say the bent turret had to be repaired (for a repair fee multiplied by hourly earnings or godfather points) bringing from negative value to a nominal value like 5 attack and 5 defense before it could be sent back but damaged in transport back to negative 50 each. say it could go only to the mobster who sent it to you but you have figure out who it is and could only be a mobster who attacked or repeatedly attacks, hitlists, or hitlist attacks the avenging mobster. say that the item could only be sent to the gift pile and avoided by not accepting the gift individually. say the bent turret tank was auto sent back after 5 days to sender (but during that five days the avenged mobster keeps in their stockpile the negative attack and defense of the weapon even if not accepted individually), vehicle, or armor if not accepted with an attached negative gift to the sender. are you getting the idea...get rid of the hot potato
     
    Last edited: Dec 16, 2016
  2. Doofus

    Doofus New Member

    What about an exploding cigar for the mobsters who intentionally add themselves to raid but don't participle in the kill or who attack the boss to kill them prematurely forcing a rebuild. could work for SYN wars too. people join mob, sign up for syn wars but don't participate. Participants should be able to assign a penalty to non participants who may just be rogue fake account from rivals infiltration a syn for that purpose.
     
    Last edited: Dec 16, 2016

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