Healing on Raid Bosses

Discussion in 'General Discussions' started by BLACK ICE, Aug 23, 2015.

  1. Darth Vader

    Darth Vader Active Member

    This is another problem associated with energy and after mentioning it means there is really a trouble.I refuse to heal when so-called vampire leaving the boss in the red line!This will make it one of the alt accounts (healers) or a so-called donor!But in this way Vampire will never cease to consume your energy !
     
    Kirsten and greatM like this.
  2. greatM

    greatM Active Member

    I'm with you on that one also;
    we even had a very heavy spender, that uses to not only leave the party health red, but would nimble away at the party health while red to get it as low as possible, I guess to leave it so an unsuspecting player would end up perishing the raid, even perishing them himself at times.
    But being such a big spend he would then go back to the raid near the end and kill it. Pretty poor form in my book, causing other that tried to still kill these raids to loose xp that they could not afford to loose.
    And even if it was not perished, stopping other that would do more, from not having enough energy to get it back in the green.
     
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  3. Darth Vader

    Darth Vader Active Member

    Well , I will not hit longer this raid boss which is regularly left in the red line,the reason is very simple there is a risk of unintended kill of raid party and this is a waste of stamina and energy for nothing...also I dont agree to be energy donor.So I will ask a counter question -Do we need from raid healers???Are not they just those who help to be completed the boss?Look at the real truth and imagine what would happen without their help RAID EXIPERD,RAID EXPIRED....This is the sad truth corrupted the first raid boss where there were many energy drops to have greater recharge now :mad: sorry but
    Unwatch Thread -Terrible !
     
  4. greatM

    greatM Active Member

    Maybe rather than the tax on raids from energy, there should be a tax on the total amount of attack actions a player does each event.
    All the attacks actions a player does on all raids for that event, are added to a counter, with the player get to each progress target amount of attack actions the XP received per attack action is reduced. ( I suggest attack action not damage done, to discourage players from attacking rather than healing when the party health goes below green )
    That way player that want to spend to do lots of level still can, but it will get more and more expensive, the more the player does attack actions.
    This could be off set by a healing actions counter, reducing a little the amount of XP that is lost from hitting the progressive total attack actions.
    And if a player significantly disproportionately attack and does very low heal action the XP loss tax would be increase proportionately.


    Then if a player want to get his mates to heal for them and not heal much them selves at all, they will not get anything like as much XP from raids.

    Then we could have more healing strength for a heal action, also It would be good if energy drops was only received from heal actions;

    Closing this loop hole and the bitter taste fair players have that see raids being used in this way.

    And stopping the chops being broken on all sides of the argument.
     
    Last edited: Aug 24, 2015
    KING WEND likes this.
  5. Darth Vader

    Darth Vader Active Member

    Give us triple more greater XP from healing than attacks and the issue is closed for all and vampires and donors!!!
     
  6. Alice Prospero

    Alice Prospero Active Member

    I didn't even know this was an issue with some people. The whole idea is to help kill the raid boss, isn't it. In every (non-public) raid boss i've been we always help each other. If you have stam but no energy you ask for a healer. If you have energy but no stam you ask for an attacker. After everyone gets their minimums done its really only about killing the boss. Game mechanics allow this so it really shouldn't be an issue.

    The only thing i know people really hate is when people attacks the boss and leave it without healing or even attempting to get someone to heal it for them. There's alot of those people though.
     
    Chasity likes this.
  7. Darth Vader

    Darth Vader Active Member

    Healing gives bad XP at some time remain unfinished adventure!
     
  8. Alice Prospero

    Alice Prospero Active Member

    I know it gives bad XP but it has to be done. If you attack a boss so it only has 2-3% health left without healing so the next guy might even kill it by mistake or need to start by doing all the healing then you are a dick. If you ask someone to heal for you when you only have stam to attack then you're still a team player.
     
  9. Darth Vader

    Darth Vader Active Member

    The raid boss parasites ( vampires) do not care what you say-they are interested from your actions after they left the boss thin line ie you will heal and they make adventures ;) ! For this reason you will see my raid boss shared in jobs when the sun rises from the west!
     
    Kirsten likes this.
  10. Kirsten

    Kirsten Well-Known Member

    Then they wait till some poor fools heal it then come back and attack and leave it low, these vampires do not want to kill it , they just lay in wait for it to be healed, their response is " why should I heal it when someone else will?" and yet I am invited on to raids where they invite these types of players cause they think cause one in particular in PC is a high level they are impressed, Well he got there off the backs of fools.
     
  11. Kirsten

    Kirsten Well-Known Member

    We have tried in the past for an attack to heal ratio, but alot did not want it, after the first raid, when they adjusted and made the min of 1,000 heals and 2,000 actions, all it did was allow vampires to hit that 1,000 min heals and then lay in wait till someone heals the raid. Then suck the life out of it again, rinse and repeat.
     
  12. Alice Prospero

    Alice Prospero Active Member

    The "vampires" are a part of it though. Take away that option and it will be even more mindless, boring clicking.
     
  13. Kirsten

    Kirsten Well-Known Member

    How does that even make sense. No one I know with a brain will heal for those types of players .
     
  14. Alice Prospero

    Alice Prospero Active Member

    That's not what i meant.
    The raid party killers - vampires - are a threat to the party. Actually making it harder to kill the boss. Forcing boss owners to think twice before inviting anybody and everybody. This aspect makes the boss raids slightly more interesting. If kano put a stop to them it would be even more mindless clicking than it is now.
    The fact that they are dicks that destroy ppls gaming actually makes it a bit more interesting. Not enough imo, but a bit.

    Also the chain listing and lynch mob atmosphere in the chats after someone killed a raid party is fun.

    so, therefore, they have a place in the game.
     
  15. Kirsten

    Kirsten Well-Known Member

    Well listing , bookmarking and blacklisting is our only recourse
     
  16. Alice Prospero

    Alice Prospero Active Member

    Isn't that enough? What else do you want?
     
  17. Kirsten

    Kirsten Well-Known Member

    We want Kano to change the attack to heal ratio.
     
  18. BLACK ICE

    BLACK ICE Member

    The problem is this other player does not see the flip side a high level attacker so a low level can heal. This allows the lower level to hit more raids and thus get more drops. The drops are equal or better than fp bought ones. Also this allows the lower player NOT to level 500 times. as healing gives much less xp..The higher level will level which is more than likely his goal and the low level gets as many drops and gets stronger but doesn't level which is beneficial to them. And this is not a leaching it is a team effort of two or three people from the same armada to strengthen the armada........but some people are so paranoid and find any reason to complain. It is 100 percent legal and kano actually encourages team effort on raids.
     
  19. Darth Vader

    Darth Vader Active Member

    Alt accounts who are made with purpose healers for raid bosses are weak because they move very fast in levels and used exclusively for this reason!Doing normal coop bosses makes you stronger but they will not have time for this...When they reach a certain level need more xp per level that their creators put almost all SP in stamina and energy making them even weaker.I guess in terms of chieftains and empire it comes to something very poor :)
     
  20. Alice Prospero

    Alice Prospero Active Member

    I am basically against everything that makes the game easier. There, I said it.
     
    Chasity likes this.

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