With all the "unfairs" and "unearned" you're throwing around, im left to believe you didnt read most of the post/thread. Well, that or something else, but i'll play nice. THE WHOLE POINT OF THIS IDEA WAS TO EARN THIS OPTION/ABILITY.
"goes against everything gamer points stand for"? Not only do I disagree, but I cant believe u of all people are using that as part of your argument. You and your alter egos have argued countless times against what particular game elements are/were suppose to be or stand for(the arena being 1 of many).
No doubt that "stuff happens" but thats all the more reason to implement an idea like this on a modest scale. There are many players that are among the most very loyal and have gone to great lengths to get to these games. What a shame that someone who has played for months if not years straight should not have the ability to earn a minimal amount of passes in the event of misfortune or much needed day off. Its not as if the suggestion is a free arena win, were talking a few days of GP which u stated yourself can be done in a matter of minutes. There would be very minimal affect other than to show gratitude for playing these games faithfully.
The gamer point title has always been a bit hokey to begin with . The reward is extremely modest and is skewed in that it is more timezone biased than any other aspect of these games.
"promotes less activity"? We are talking about a few days out of an entire year. Once again I find it humorous that you would argue this as an advocate for defensive stance and the affect it has on inactivity in the arena. In addition.....how many people log in just for those few minutes just to get there dailies? Do really think that few minutes here n there is going to have a drastic affect on activity?
"If the armada is unable to find a replacement, then sorry about your luck" ? This is actually a great argument for this idea to be implemented. Gamer points/season play is a group event. In the case of an emergency how is one to know to get a replacement? Why should 1 players misfortune have an adverse affect on an entire guild/armada/faction/syndicate? Its a week long event not a single day. What a shame for a weeks worth of teamwork to flushed down the toilet, especially if brought on or heaped upon another persons misfortune.
I would most likely be on your side of this debate if the suggestion was to include an exorbitant amount of "passes" that would easily/definitely be abused, but thats not the case here. If it they stakes were higher I might not agree...but they are not. If it wasnt EARNED by uber loyalty I wouldnt agree. If it didnt stand to help an entire innocent guild/armada/ faction/syndicate that gave their all I wouldt agree. If it promoted a large amount of inactivity I would certainly not agree, but once again that is not the case.
Fairness? Of course its fair because its earned in the most admirable ways possible in these games which is showing up and playing. We also know that very little in these games is fair.....this would be one of the very few things that was.
Last edited: May 29, 2014