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    <title>Ideas not being Considered</title>
    <description>Ideas in this section are currently not being considered for implementation. If an idea is moved here, please do not post a new thread with the same idea.</description>
    <pubDate>Sun, 07 Jun 2026 02:38:17 +0000</pubDate>
    <lastBuildDate>Sun, 07 Jun 2026 02:38:17 +0000</lastBuildDate>
    <generator>Kano Community Forums</generator>
    <link>https://forums-archive.kanoplay.com/forums/ideas-not-being-considered.118/</link>
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    <item>
      <title>Should there be a limit on the number of times one player can be attacked?</title>
      <pubDate>Wed, 11 Sep 2019 18:31:48 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/should-there-be-a-limit-on-the-number-of-times-one-player-can-be-attacked.36700/</link>
      <guid>https://forums-archive.kanoplay.com/threads/should-there-be-a-limit-on-the-number-of-times-one-player-can-be-attacked.36700/</guid>
      <author>invalid@example.com (Bob Morin)</author>
      <dc:creator>Bob Morin</dc:creator>
      <content:encoded><![CDATA[I have often been attacked more than fifty times by several other players. I have asked them to join my mob. attacked them, asked other mob members to attack them, hit them, ambushed them. Nothing seems to work with some of them.]]></content:encoded>
      <slash:comments>22</slash:comments>
    </item>
    <item>
      <title>Random Raids to All Games, No more Raid Events</title>
      <pubDate>Fri, 23 Aug 2019 20:46:36 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/random-raids-to-all-games-no-more-raid-events.14843/</link>
      <guid>https://forums-archive.kanoplay.com/threads/random-raids-to-all-games-no-more-raid-events.14843/</guid>
      <author>invalid@example.com (Kel the Merciful King)</author>
      <dc:creator>Kel the Merciful King</dc:creator>
      <content:encoded><![CDATA[When the idea was initially presented of the Raid Bosses, my interpretation was that there was the magic of just doing your adventures, and what turned out to be keys, were randomly dropped. I presumed these were very very rare and also that the &quot;Raid&quot; was not an event but an &quot;anytime thing.&quot;<br />
<br />
Its proposed that they be made part of the games at all times and that rather them be the leveling vehicles they turned into in PC and VC, that they be made more into strengtheners in others ways: yes...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/random-raids-to-all-games-no-more-raid-events.14843/" class="internalLink">Random Raids to All Games, No more Raid Events</a>]]></content:encoded>
      <slash:comments>81</slash:comments>
    </item>
    <item>
      <title>Coloring  character</title>
      <pubDate>Wed, 07 Feb 2018 04:04:53 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/coloring-character.17017/</link>
      <guid>https://forums-archive.kanoplay.com/threads/coloring-character.17017/</guid>
      <author>invalid@example.com (Darth Vader)</author>
      <dc:creator>Darth Vader</dc:creator>
      <content:encoded><![CDATA[For all those who are a little bored it would be great if we have creative opportunity to recreate our characters by changing the colors without changing the basic lines of the graph by means of color palette<br />
<img src="http://i844.photobucket.com/albums/ab9/Petya_Peeva/vc%20c_zpszwlmabgx.jpg?1445472399800&amp;1445472401083" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i844.photobucket.com/albums/ab9/Petya_Peeva/vc%20c_zpszwlmabgx.jpg?1445472399800&amp;1445472401083" /> <img src="http://i844.photobucket.com/albums/ab9/Petya_Peeva/vc%20c%201_zpsxqiysvl4.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i844.photobucket.com/albums/ab9/Petya_Peeva/vc%20c%201_zpsxqiysvl4.jpg" /> <img src="http://i844.photobucket.com/albums/ab9/Petya_Peeva/vc%20c2_zpsf2zuvnwd.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i844.photobucket.com/albums/ab9/Petya_Peeva/vc%20c2_zpsf2zuvnwd.jpg" />...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/coloring-character.17017/" class="internalLink">Coloring  character</a>]]></content:encoded>
      <slash:comments>32</slash:comments>
    </item>
    <item>
      <title>Bring back the secret gift!</title>
      <pubDate>Wed, 06 Dec 2017 21:33:54 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/bring-back-the-secret-gift.18789/</link>
      <guid>https://forums-archive.kanoplay.com/threads/bring-back-the-secret-gift.18789/</guid>
      <author>invalid@example.com (JARVIN)</author>
      <dc:creator>JARVIN</dc:creator>
      <content:encoded><![CDATA[thoughts?]]></content:encoded>
      <slash:comments>51</slash:comments>
    </item>
    <item>
      <title>Delete  option  for WC</title>
      <pubDate>Mon, 17 Jul 2017 21:50:13 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/delete-option-for-wc.12973/</link>
      <guid>https://forums-archive.kanoplay.com/threads/delete-option-for-wc.12973/</guid>
      <author>invalid@example.com (Linda)</author>
      <dc:creator>Linda</dc:creator>
      <content:encoded><![CDATA[I think being  able to delete  something  from  WC that is your own,whether it is mistakenly  posting  a boss, or  having  second  thoughts  about  saying  something  not so nice (  <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie7" alt=":p" title="Stick Out Tongue    :p" /> ), We  can delete  things  from  the  game  feed with that little  red  X, something like that in WC/Job board, would be  something  valuable]]></content:encoded>
      <slash:comments>21</slash:comments>
    </item>
    <item>
      <title>New Hitlist Restrictions</title>
      <pubDate>Mon, 10 Oct 2016 21:43:51 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/new-hitlist-restrictions.7040/</link>
      <guid>https://forums-archive.kanoplay.com/threads/new-hitlist-restrictions.7040/</guid>
      <author>invalid@example.com (Relentless)</author>
      <dc:creator>Relentless</dc:creator>
      <content:encoded><![CDATA[I would like to see some kind of restriction when it comes to how far down someone can list.<br />
<br />
Currently, while a player is under level 300 they can&#039;t be listed by someone more then twice their level and the bounty of anyone under 300, will double with each listing.<br />
<br />
Once you hit level 300 you become available for any level to list you. In my opinion, this is unfair to newer players.<br />
<br />
In Zombie Slayer you can only buy one of each property. So the average bounty of an active level 300 fall&#039;s...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/new-hitlist-restrictions.7040/" class="internalLink">New Hitlist Restrictions</a>]]></content:encoded>
      <slash:comments>111</slash:comments>
    </item>
    <item>
      <title>Blocking all interaction with another player</title>
      <pubDate>Thu, 02 Jun 2016 18:39:02 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/blocking-all-interaction-with-another-player.13573/</link>
      <guid>https://forums-archive.kanoplay.com/threads/blocking-all-interaction-with-another-player.13573/</guid>
      <author>invalid@example.com (James The App Guy)</author>
      <dc:creator>James The App Guy</dc:creator>
      <content:encoded><![CDATA[Recent events in one of the games brought back the notion that we have all had our share during our time playing these games of those certain people that relish in being hundreds to thousands of levels higher than other players they choose to place bounties on people knowing that those opponents can&#039;t offer even the slightest amount of resistance but do so in order to provoke a situation.  All it does is make a person that might otherwise have fun playing the game enough to play less...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/blocking-all-interaction-with-another-player.13573/" class="internalLink">Blocking all interaction with another player</a>]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>Base bounty</title>
      <pubDate>Wed, 20 Jan 2016 19:25:05 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/base-bounty.18382/</link>
      <guid>https://forums-archive.kanoplay.com/threads/base-bounty.18382/</guid>
      <author>invalid@example.com (ParashuramaBloodAxeLegend)</author>
      <dc:creator>ParashuramaBloodAxeLegend</dc:creator>
      <content:encoded><![CDATA[<span style="font-family: 'Verdana'"><span style="font-size: 12px"><span style="color: #00b300"><i>because everyone is getting rich base bounty should rise by 50% lol</i></span></span></span>]]></content:encoded>
      <slash:comments>20</slash:comments>
    </item>
    <item>
      <title>Battle drop upgrade</title>
      <pubDate>Fri, 18 Sep 2015 17:42:40 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/battle-drop-upgrade.13189/</link>
      <guid>https://forums-archive.kanoplay.com/threads/battle-drop-upgrade.13189/</guid>
      <author>invalid@example.com (polishpimp)</author>
      <dc:creator>polishpimp</dc:creator>
      <content:encoded><![CDATA[Ide like to see battle drops be more useful.  They are already relatively difficult to come by when compared to their boss counterparts.    They also lose their usefulness rather quickly.<br />
<br />
To keep things fair to all levels  and players who dont really like to battle,  I dont think we should be  able to upgrade them all.  Rather  a  1 time only merger option once a complete set is obtained (all other drops will remain in inventory and be used as  what they are).  Currently  there are 3-6...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/battle-drop-upgrade.13189/" class="internalLink">Battle drop upgrade</a>]]></content:encoded>
      <slash:comments>17</slash:comments>
    </item>
    <item>
      <title>PVP Switch</title>
      <pubDate>Tue, 11 Aug 2015 18:53:24 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/pvp-switch.16277/</link>
      <guid>https://forums-archive.kanoplay.com/threads/pvp-switch.16277/</guid>
      <author>invalid@example.com (SwiftlyInnocent)</author>
      <dc:creator>SwiftlyInnocent</dc:creator>
      <content:encoded><![CDATA[As stated in my Alien Wars idea. I think it would be a good idea since some people dont want to play PVP that they could be able to control if the want to fight or show up in the fight list. therefore is switch is on they cant be attacked or they cant take any offensive actions either. but if they do switch it off they have to wait 5 days before they can turn it back on in that time they can be attacked which i think is fair and so they cant abuse the option. I also feel that they have to...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/pvp-switch.16277/" class="internalLink">PVP Switch</a>]]></content:encoded>
      <slash:comments>27</slash:comments>
    </item>
    <item>
      <title>Alien Wars</title>
      <pubDate>Fri, 07 Aug 2015 17:40:50 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/alien-wars.16276/</link>
      <guid>https://forums-archive.kanoplay.com/threads/alien-wars.16276/</guid>
      <author>invalid@example.com (SwiftlyInnocent)</author>
      <dc:creator>SwiftlyInnocent</dc:creator>
      <content:encoded><![CDATA[Please keep in mind that I only play LCN so bare with me here.<br />
So yes i have an idea for the next game to make and I call it Alien Wars and what do we do? Well we kill aliens for the syndicates we will call them Fleets and they are private companies that are hired to kill aliens. Locations would be different alien planets and the bosses would be the king or queen alien of those planets. Raid bosses would be aliens trying to invade earth. World bosses would be alien hives that were found on...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/alien-wars.16276/" class="internalLink">Alien Wars</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>winning the loto</title>
      <pubDate>Thu, 06 Aug 2015 20:26:30 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/winning-the-loto.13866/</link>
      <guid>https://forums-archive.kanoplay.com/threads/winning-the-loto.13866/</guid>
      <author>invalid@example.com (neill1990)</author>
      <dc:creator>neill1990</dc:creator>
      <content:encoded><![CDATA[i dont think the inactive should be in the running to win the loto they should be taken out of the drawing]]></content:encoded>
      <slash:comments>31</slash:comments>
    </item>
    <item>
      <title>Hidden Achievements!</title>
      <pubDate>Wed, 22 Jul 2015 07:11:13 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/hidden-achievements.13220/</link>
      <guid>https://forums-archive.kanoplay.com/threads/hidden-achievements.13220/</guid>
      <author>invalid@example.com (Eraser)</author>
      <dc:creator>Eraser</dc:creator>
      <content:encoded><![CDATA[The quest for more achievements continues!<br />
<br />
<br />
So instead of adding Bonafied achievements, How about some hidden ones?<br />
<br />
Thees would work for all games, and could have different names, like in Pirate clan they could be burried treasure, in zs they could be abandoned vault, Mob wars they could be Saftey deposit boxes, idk for vikings, names dont matter that much.<br />
<br />
So the idea here is to see some rewards for highly active play, and agressive play too.<br />
<br />
The places they would be rewarded in game...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/hidden-achievements.13220/" class="internalLink">Hidden Achievements!</a>]]></content:encoded>
      <slash:comments>14</slash:comments>
    </item>
    <item>
      <title>KP2 into KP1 Platform Merger</title>
      <pubDate>Fri, 27 Mar 2015 23:49:50 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/kp2-into-kp1-platform-merger.15161/</link>
      <guid>https://forums-archive.kanoplay.com/threads/kp2-into-kp1-platform-merger.15161/</guid>
      <author>invalid@example.com (Kel the Merciful King)</author>
      <dc:creator>Kel the Merciful King</dc:creator>
      <content:encoded><![CDATA[Being a player on both platforms, KP2 is DEAD v. KP1 (FB). <br />
<br />
When Myspace died, KP2 was born but it died out with many players not keeping their accounts and many players are not coming around too often. Or anymore. <br />
<br />
Is it time to merge them? <br />
<br />
I have had 6 players in the past week when they say hi in FB and i say back to them &quot; too bad its so dead in KP2&quot; ... they say &#039;wish they would give me my account here&#039; or &#039;am tired too of there ... wish they would do something&#039; ... well ... armor...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/kp2-into-kp1-platform-merger.15161/" class="internalLink">KP2 into KP1 Platform Merger</a>]]></content:encoded>
      <slash:comments>68</slash:comments>
    </item>
    <item>
      <title>New Boss For Older Locations!</title>
      <pubDate>Sat, 07 Feb 2015 03:49:18 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/new-boss-for-older-locations.13551/</link>
      <guid>https://forums-archive.kanoplay.com/threads/new-boss-for-older-locations.13551/</guid>
      <author>invalid@example.com (kevinmalo)</author>
      <dc:creator>kevinmalo</dc:creator>
      <content:encoded><![CDATA[Hello kano i know it has been suggested, but have not seen a thread about this.<br />
I think it would be good to start to release new boss for the lower locations to keep lower players with new content, available for them and for eveyone else.. this way you stop adding new locations wich are available for a couple players in the entire game(s).<br />
<br />
What do you think people?]]></content:encoded>
      <slash:comments>33</slash:comments>
    </item>
    <item>
      <title>loyalty/character/legendary items update regularly.</title>
      <pubDate>Sun, 25 Jan 2015 20:45:16 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/loyalty-character-legendary-items-update-regularly.11092/</link>
      <guid>https://forums-archive.kanoplay.com/threads/loyalty-character-legendary-items-update-regularly.11092/</guid>
      <author>invalid@example.com (Eraser)</author>
      <dc:creator>Eraser</dc:creator>
      <content:encoded><![CDATA[I&#039;m on my phone so ill make this short and sweet. i think the items that fall in the groups mentioned in title should be set to move up in strength along with the currently available items.<br />
<br />
<br />
what about you?]]></content:encoded>
      <slash:comments>49</slash:comments>
    </item>
    <item>
      <title>Calendar Rewards</title>
      <pubDate>Fri, 21 Nov 2014 10:45:31 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/calendar-rewards.13133/</link>
      <guid>https://forums-archive.kanoplay.com/threads/calendar-rewards.13133/</guid>
      <author>invalid@example.com (Demonik1)</author>
      <dc:creator>Demonik1</dc:creator>
      <content:encoded><![CDATA[I think this is a pretty awesome idea, i know there will be complaints from the higher ups but putting those few aside....i think you should change the rewards to a set of 2 weapons and a warrior like the hunter challenges in a sense but a different percentage and the rewards would be in the range of your level...or if not by level then make it a random chance like the crates...common on through legendary...keep the monetary payouts the same. i think that would add a bit more to look forward...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/calendar-rewards.13133/" class="internalLink">Calendar Rewards</a>]]></content:encoded>
      <slash:comments>22</slash:comments>
    </item>
    <item>
      <title>New Achievements for Placed Hits</title>
      <pubDate>Mon, 20 Oct 2014 03:32:49 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/new-achievements-for-placed-hits.13505/</link>
      <guid>https://forums-archive.kanoplay.com/threads/new-achievements-for-placed-hits.13505/</guid>
      <author>invalid@example.com (Mirana)</author>
      <dc:creator>Mirana</dc:creator>
      <content:encoded><![CDATA[How about a new Archivment for placed hits ?  Right now its Hitlist 800 Mob Bosses / 3 Skill Points and 1 Favor point, that is really way to low for a Game were Hits/Bounties are a main part of the Game.  How about next Archivment 1600...next 3200... next 4800...etc... <br />
I think that would motivate more Player to place Hits to gain the new Archivments <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />  <br />
<br />
*** Mirana ***]]></content:encoded>
      <slash:comments>44</slash:comments>
    </item>
    <item>
      <title>Boss Achievements</title>
      <pubDate>Tue, 30 Sep 2014 17:18:15 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/boss-achievements.13848/</link>
      <guid>https://forums-archive.kanoplay.com/threads/boss-achievements.13848/</guid>
      <author>invalid@example.com (Lasinagol)</author>
      <dc:creator>Lasinagol</dc:creator>
      <content:encoded><![CDATA[What about adding an achievement for the bosses? Like a Lvl 20 for the ones that only go to ten and a 75 lvl achievement for the ones that go to fifty? <br />
I have seen some bosses that are near level hundred just being shared for the drops.<br />
Possibly another achievement for thirty-five attacks against the World Bosses, the rewards for the higher end are around thirty. And most of the players I know sometimes have a hundred or more attacks against them.]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Showing next achievement level or percentage when upgrading skills</title>
      <pubDate>Thu, 14 Aug 2014 22:03:46 +0000</pubDate>
      <link>https://forums-archive.kanoplay.com/threads/showing-next-achievement-level-or-percentage-when-upgrading-skills.13588/</link>
      <guid>https://forums-archive.kanoplay.com/threads/showing-next-achievement-level-or-percentage-when-upgrading-skills.13588/</guid>
      <author>invalid@example.com (James The App Guy)</author>
      <dc:creator>James The App Guy</dc:creator>
      <content:encoded><![CDATA[When you go to deposit money in the bank, it shows how much of a percentage you are at to reach the next achievement.  When you buy property, it shows you how much of a percentage you are at to reach the next income achievement.<br />
<br />
However, when you go to upgrade your skills in order to find what score you need to reach the next achievement you need to go through a &quot;few&quot; extra steps if you are trying to reach certain ones:  Open a new browser window or tab to the game.  Switch to your profile,...<br />
<br />
<a href="https://forums-archive.kanoplay.com/threads/showing-next-achievement-level-or-percentage-when-upgrading-skills.13588/" class="internalLink">Showing next achievement level or percentage when upgrading skills</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
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