This week we've had a lot of tickets from players who are feeling frustrated by frequent combative actions.
You are probably familiar with it, but for anyone who is not,
griefing is a general term for when a player is targeted with heavy numbers of battle actions. Griefing is pretty normal in games where players are highly competitive or when someone has a bone to pick.
Within the limits of our games, griefing alone is not considered abusive and we don't take action on player's accounts simply for heavy attacking.
However, we do recognize that sustained griefing can get a little old for the person on the receiving end. This is why our games include a variety of mechanics that help limit aggressive actions in certain scenarios. There is also a Protection
http://support.kanoapps.com/index.php?/Knowledgebase/Article/View/97/0/zs---protection feature that allows temporary blocking of someone who has passed certain action thresholds.
We also know that some players are not fans of Protection or the other game mechanics designed to shield lower levels and less aggressive players. The current system is designed to strike a balance that allows the vast majority of our community to play and have fun.
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