TGIF! Development News for July 27, 2018

Discussion in 'General Discussions' started by mi7ch, Jul 28, 2018.

  1. yes, that would be awesome. I can never play this because I will be out of the fight already by the time I wake up.
  2. Yes, I agree. Either an "opt out button" or actually even better an "opt in button" - that you can go on that list only when you really agree to that and won't be there by default.
    GoddessFreyja likes this.
  3. Adjustment? You increased the costs for a crate from 78 to 98 FP. That's an increase of 25 %! Are you serious?
    Miss Kitty Snaps likes this.
  4. Miss Kitty Snaps

    Miss Kitty Snaps Active Member

    How many high levels just get in and sit???

    Allies are allies for a reason, they are there to help you if you should go to war, most families have rules about not going after allies.

    I actually agree with Antonia, opening the fight list for allies is not a good idea!
    Kirsten likes this.
  5. neill1990

    neill1990 Well-Known Member

    the cost of the crates are now back to what they were before a little while back when they had their sale then forgot to bump the price back to what it was prior.
  6. Miss Kitty Snaps

    Miss Kitty Snaps Active Member

    He did mention that it is under settings under the fight tab - yhou can turn it on or off
  7. Kirsten

    Kirsten Well-Known Member

    I don't use the Medic but now I gotta be careful not to hit it by accident , will check settings to see if I can opt out, have not read thru all this but I also hope ya not bringing this fight your friends, to all games, One, it is gonna cause big problems, as it is if someone declans me for a bounty they are not reclanned, ever, they are now not a friend, second I would definitely opt out and third , on someone else's suggestion, catching a friends bounty, No, I want a rival list of game enemies, I don't want my clan catching me, that is the whole idea of being clan and friends, a game I played had that and I did not partake and I watched it cause a lot of hard feelings, that game is long gone, some of these ideas are as dumb just like leveling with a friends/partner, where is the challenge , where is the gamble , where is the fun?? If I want to check myself against someone I could talk to them and declan and check it out, but I am not interested if I want to know where I stand with no clan, I can use the undead, or talk to other players who also fight with that person and see how they do , where they find a weakness, we can take screen shots of what they are using, that makes things more social , interesting and brings strategy into play,
  8. Kirsten

    Kirsten Well-Known Member

    You can open range for players higher and fight them, just not lower unless of course they put themselves on your rival list, but Yeah I do not want to fight my friends or clan.
  9. FancyPants

    FancyPants Active Member

    I like the idea of the hitlist being more open and all targets being available to all players regardless if they are mobbed.
  10. Kirsten

    Kirsten Well-Known Member

    I just looked and yeah you can turn it off, in settings, but it is right below the heal button to turn it on, so ya gonna have to click carefully and no it was not on by default, from what I am seeing.
    Miss Kitty Snaps likes this.
  11. Kirsten

    Kirsten Well-Known Member

    Totally agree on all counts
    Miss Kitty Snaps likes this.
  12. Old Salt

    Old Salt Well-Known Member

    I'd strongly advise you guys to think about this one for a while before acting on it and listen to the points against it. I didn't bother with baseball anymore once they started inter-league play just to be like everyone else. Diluted the game. There are just some that shouldn't be playing (fighting) each other. What makes your games unique is that you have to declan someone to fight them if you are mates. It SHOULD be a process.
    And that other idea (not by you KANO) that I see getting kicked around about "open range". Forget it. And I'm a high level. But what also makes your games unique is the "tier-structured" format. You can always attack up but not down more than ten percent. That's perfect. Games like Zynga's Pirates died because of the stupidity of throwing you to the sharks (any level could attack) once you reached level 70. A lot of high level cowards would just sit on minnows. Being forced to fight those in your range is perfect.

    So a no vote for me on your idea KANO on your sparring idea and if it's implemented than I agree with Jade, an "opt-out" button should be available to those of us who don't want our leagues to mix, to use my baseball metaphor.
  13. I actually like the sparring idea. A simple opt in/out would quell those who are whining about it. I don't really care about the change in Crate costs, because they have a chance at premium items. As for the idea of being able to kill clan members off the hit list / bounty, I think if they are clan, there should be a penalty (IE a reduction in the bounty claim you receive for it).

    On the subject of Zombie Slayer alone, I like the fight count being increased, but there are so many other things wrong with the game. The crafting system is so obsolete that you will NEVER need to use it, ever (as an example). The economy is completely destroyed, with some players having obscene amounts of cash currency, with nothing to spend it on other than hit lists (which is boring). Zombie Slayer would greatly benefit from the War Mode being brought in, to spice up competition there. There are many other issues, but those should suffice to be mentioned for now.
  14. Seppo

    Seppo Active Member

    remember mobileweb is not phoneapp, mobileapp which works in computers
  15. Entea

    Entea New Member

    It would be useful to carry over your desired daily log in rewards (Energy/Stamina) settings to mobile users.
  16. Icebreaker

    Icebreaker Active Member

    on hitlist bounty, whoever is hitlist attacking should be anonymous..... why should we get attack by those higher level punishing us for seeking bounties???? the game sucks
  17. Timothy Johnson

    Timothy Johnson New Member

    the game is mainly based on items skill points are seeming to make much difference out side of SW an BA increasing ranges to fight between cities is what it should be no matter how far till next level if you haven't created new cities highest level should be able to only attack down to the lowest city they open no matter the level difference.
  18. Kirsten

    Kirsten Well-Known Member

    hahahahahaha yeah okay
    Old Salt likes this.
  19. Kirsten

    Kirsten Well-Known Member

    That won't work, when ya stuck in a location for months before a new one comes out, your range is decided by level not location.
    Old Salt likes this.
  20. Interesting just reading folks replies on the TGIF post some good pointers on it regarding the sparring topic, i will be watching and reading every ones views on it, got some complaints in our lcn help group too similar to folk here most saying they don't want it but most of us are way lower levels than probably you longer established folks, but thanks for the input and hope our paths never cross as i doubt i could beat any of you lol x

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