If you need to keep the 2% in play then it should work completely different and be more team based. Easy quests stay the same. Starting at the med quests the highest payout for both of them should be 50 fps. To begin, favor point payouts on all med quests start at zero.
When syn members join in on a med quest then 2 favor points are added to the overall payout for it. So if 6 members have worked on 40 challenges and finished it by themselves. The highest payout they can gain for that med quest is 12 favor points. If all 25 members have helped then when the quest is complete everyone gets 50 fps. So each member adds two favor points to med quests when they help.
However their favor points only are added officially to the pot if they do their 2%. If they dont, they still get what is already in the pot when others have already done 2% for that quest and the quest is completed. So if a player can only do 1% they have not added 2 favor points to the pot for that med quest. But they still helped and get what is already added to it.
the more players who help the more fps you gain. If 1 person does lets say boss fights by themselves everyone only gets 2 fps for that med quests. With hard quests 2% equals 4 fps instead of 2 fps that adds to the pot with the maximum payout being 100 favor points for each hard quests for everyone. Teamwork based. No one can complain they did more because everyone benefits from everyone. Everyone needs to help but if they really have not been able to they still gain something on completion.
Last edited: Feb 28, 2020