I think I have pretty good weapon/armor/vehicles, but I'm still losing to some players who's 600 levels below me, I mean not every time, but 1 out of 10 fights, I lose. For example: 1,801 Weapons 1 Kano Nuke 3 Fireslug Shotguns 1 Kano Turbofist 3 Kano Charge Cannons 1 Kano Grenades 1 Dual Flame Blaster 1 Kano SMG 1 Kano Katana 1 Kano Shield 1 Ivory Magnum 37 Saw Rifles 18 Razor Hookstaffs 19 Incendiary Shotguns 140 Baguette Launchers 3 Poison Grenades 7 Corncob Pipe Bombs 248 Nuclear Torpedos 8 Optimal Ramirez Assault Rifles 12 FBI TAR 21s 15 Famas 9 Boomerblades 507 Dual Berettas 1 Gauss Pistol 9 Optimal Gas Grenades 56 Particle Pistols 4 Damascus Katanas 45 Elite Cattle Prods 2 Incendiary Grenades 47 Deadly Slingshots 106 Airstrike Marker Pistols 17 Optimal Lead Pipes 250 Flash Drives 25 Ebony Magnums 15 FBI Assault Rifles 20 Bean Bag Rifles 8 Incendiary AK-47s 159 Leiomanos Weaker (against his weapons, yes, he has 2000, but I'm at 1800), he has 204 pulse pistols, while I have over 800 of them) [ upgrade ] 2,000 Weapons 1 Shotgun Bouquet 1 Blaser R93 9 Psyblades 1 Particle Cannon 1 Hyrdaulic Ram 1 Trouble Shooter 1 Fireslug Shotgun 1 Doubleboom Grenader 1 Shillelagh 1 TDI Vector 1 AK-74U 1 Hi-tec Carbine 1 Tactical SMG 3 Dynamite Frostys 1 Kano SMG 1 Powerforce Laser Shark 1 Particle Blaster 1 Kano Katana 1 Kano Shield 1 Kano Turbofist 3 Kano Charge Cannons 1 Kano Grenades 1 Kano Nuke 25 Ebony Magnums 3 Saw Rifles 204 Pulse Pistols 5 Optimal Chavez Garrottes 2 Razor Hookstaffs 3 Bomberangs 5 Optimal Triad Cleavers 7 Corncob Pipe Bombs 29 Electric Railguns 194 Battle Saws 17 Optimal Fillet Knifes 11 FBI TAR 21s 12 Famas 162 Torpedo Launchers 23 Elite Silva Melee Dumbells 7 Chain Grenades 7 Optimal Hidden Cane Blades 77 Baguette Launchers 250 M4 Thunders 336 Crisobal M2s 319 Gator Machetes 44 Steel Harpoon Guns 47 Elite Maponga Machetes 81 Pearl Magnums 13 Auto Shotguns 82 Nuclear Torpedos AND THIS: 1,801 Armor Units 2 Kano Wingsuits 1 Warden's Uniform 1 Kano Kevlar 2 Plasma Gloves 1 Kano Operative Gear 160 Power Armors 37 Supersoldier Gears 21 Master Helmets 612 Reaper Masks 105 Bulletproof Tweeds 1 Biker Armor 6 Bulletproof Balaclavas 6 Commissioner's Badges 7 Magnifying Glasses 5 General Vests 18 Optimal Smoking Jackets 11 Crusader Helms 46 Undercover Casuals 109 Deepdiver Helms 75 Sonar Goggles 76 Interpol Vests 10 Armored Gucci Suits 489 Brotherhood Assassin Gears Weaker (I have 612 Reaper Masks, while he has only 209 of them). [ upgrade ] 2,000 Armor Units 1 Armored Subsuit 1 Jackhammer Powerclaw 2 Ninjatek Armors 1 Tactical Plate 1 Powerforce X-Ray Helmet 1 Rhino Helmet 1 Shock Armor 1 Arctic Commando Gear 1 Hellcat Biker Gloves 1 Plasma Gloves 1 Warden's Uniform 1 Kano Operative Gear 1 Kano Kevlar 1 Flamethrower Gloves 2 Kano Wingsuits 3 Supersoldier Gears 1 Master Helmet 23 Bulletproof Tweeds 103 Bulletproof Capes 1 Blade Helmet 179 Deepdiver Helms 224 Megasuits 209 Reaper Masks 6 Turret Suits 16 Forearmors 2 Biker Armors 120 Solar Goggles 365 Helcomms 9 Optimal Smoking Jackets 298 Mechanical Suits 5 Commissioner's Badges 7 Bulletproof Balaclavas 7 Magnifying Glasses 7 Crusader Helms 47 Undercover Casuals 351 Interpol Vests and so on, some people have like 300 sea planes 100 turbo tanks, 50 mime, and 10 gunner trucks, and they win against me, while I have: 1 Kano Krusher 1 T-Rex 3 Kano Krusaders 1 Kano Kraft 1 Kano's Chopper 1 Havana Wheels 3 Kano Battlebikes 6 SCI Semis 105 Gunner Trucks 561 Turbo Tanks 1 Nightrider 140 Mime Marauders 5 Optimal Honda CRXs 103 Hellfire Tanks 2 Hydro Humvees 2 MPS Helicopters 4 Elite Honda CRXs 1 Granturismo 8 Sawbikes 10 Road Sharks 840 Sea Planes ( I have over 1,000 of sea planes) Also: how does the attack/defense got calculated? The person I attacked has 110,000attack/110,000defense in Weapons, while I have 95,000attack/94,000 defense in weapons, and I saw that person's weapons, my weapons are stronger and much more than that person has. I just don't understand. Is it true that person with same armors/vehicles/weapons who has 2,000 strong/active mobs, IS STRONGER than a person who has exactly same amount of armors/vehicles/weapons with also 2,000 but weak/non-active mobs? Please Help Innocent
So you lose 1 out of 10??? not bad, no non active clan should have no bearing, , skill points also come into play, and so does the "randomness" of the game's calculations , I doubt Kano is not gonna tell you the inner workings of the calculations, I gather this is a friend if you have all this info of what they have.
Don't forget 1 VERY important part though.Base attack/defense value plays a big role whether you want to believe or not.My viking is a great example.I have a pretty good loadout for warriors and weapons,but my weak base attack will cause me to lose some fights even though everything else is much stronger than some of my opponents.That might also be your problem,but since you're not saying if you're stronger or weaker there,can't say if that's playing a role in this or not.
sorry i dont have the answers here to the calculations but i do know that armour plays a major part of defense you can attack someone and win on most aspects but loose because of there armour
The loadout and critical hit bonus attack also plays a part in the outcome of a fight... Try arming your loadout full of Attack heavy weapons, there may be a difference in the outcome Also Adrenaline boosts gives you 5% extra attack, and make sure you have your elites, you can get a total of a 10% attack boost, which should help you in situations like this
thanks for all answers, they all contradicting each other though My base attack is very high, I can beat some lvl 3500+ easily, winning every single fight from them, but on the other hand, I'm losing sometimes to lvl 1700. and Yes, I do have all elites that out there.
The level 1700 is stronger than the level 3500, this game is all about your stockpile of weapons... As you are probably aware of, as well as base attack and defense, if the battle report says you are stronger in everything then there's a glitch and you shouldn't really be losing the fight. The battle report will tell you whether your base attack is weaker than your opponents base defense, if this is the case then the battle will be weighed more in there favor from my experience, but the stockpile of weapons is the main thing, as well as the load out... the load out determines your total attack and defense attributes. All I can suggest is craft as much as possible in the workshop get as many of those high offensive and defensive weapons, armor and vehicles and kick some butt, sorry I don't really have the calculations and stuff, but I'd probably not understand it lol
I have noticed that the fight calculations do appear to be quite heavily weighted to Att/Def stats. Armour is nearly always an attack loss - the way the items are weighted towards def makes sure of that (they are armour though - makes sense..!) What I have noticed is that I can have a larger mob, and a better stockpile than others, but still lose the fights, when the only stat I am weaker on is Attack strength. Innocent - with a very high attack stat you should be able to beat most people around or below your level unless they have a better defense stat than you (probably unlikely as I think you have a VERY high attack ;-) Your issue may be more to do with the 'Critical Hit Bonus' - that lovely little randomness built in to the fight structure. Having said that - Dylan is also right - you should always maintain your stockpile to be as high as possible, workshop like crazy and get in on as many of the high-level bosses as you can.