Guilds should have levels. And with levels there is exp. I was thinking that a certain% of exp a player earns should go to there guild. And once a guild hits X amount of exp, they level up. The exp amount per level goes up everytime a guild levels. And there could be little rewards for leveling up, like a trophy. I was considering saying energy/stamina to all the players in the guild, but that would give them a advantage, so im sticking with the trophy. The level of the guild would not affect a players game play. The only thing affected would be the guilds number of trophys.
You mean a another system like GP's? They can't get the format right on GP's so I guess your idea would become toilet paper!
if you said reward are some energy/stamina refile i would rate it 10 ! but a trophy? what the use of trophy?!!!
If i would have said stamina/energy then the guilds with all 25 players and they are active would have a advantage in the game play because they would have more stamina and energy. A trophy to the guild is more fair to everyone.