I'm sure there's a reason for it, but for the life of me I can't figure out what it is. Why are you limited to ten pending counter attacks once your character is past a certain level (not sure what it is but I'm roughly 5100 and have been limited to ten CAs for quite some time). What is the perceived harm being avoided? Why couldn't I (if I were willing to pay for them) have as many as I want, or at least a lot more than ten?
Actually setting them 10 at a time is cheaper than setting a larger amount at one time. in PC you can set 75 ,but that is because of that god awful ,feature,""cagematches"", ( which of course was something to help players but turned into a loophole) (as usual)in the other games,I like that 10 is the limit so much better.