Completing Outbreaks

Discussion in 'General Discussions' started by Jenks, Sep 13, 2010.

  1. Jenks

    Jenks New Member

    Just a quick question. Is it possible when doing an outbreak to complete more than 1 or 2 % at a time? Roughly it is taking about 90 goes at an outbreak until I complete it, so my current outbreak which takes 25 energy, is going to need 2250 points of energy to complete or 17 full energy refills.
     
  2. maliseh

    maliseh New Member

    Well...no, that's kind of the point. The further into the game you get, the more difficult (ie, time & energy consuming) the quests get.

    More Outbreaks completed = more levels gained = more zombies to kill, and more energy required to kill them.

    It's your basic standard in any game of this type, after all what would be the point in being level 200 and still doing quests that take 2 energy and can be completed in 5 goes? :)
     
  3. Jenks

    Jenks New Member

    Thanks for replying Maliseh, perhaps I should have made myself clearer. I am aware of outbreaks using more energy the higher the level, but from level 1 onwards I could only complete about 1% of an outbreak quest per click. This percentage is based on the number of zombies you kill each time you click. Whilst doing boss zombies you can do more damage by putting extra points into your health, so is there any way of increasing the number of zombies killed in the outbreaks? I am currently in Italy, which has 12 outbreaks to complete and I worked it out as needing about a week to do one outbreak (assuming I play everyday). Times this by 12 and the Italy outbreak is going to take 12 weeks to complete. Even you must admit this is way too long.
     
  4. Kendall

    Kendall Administrator

    A new location will hopefully be out in a week (art is taking a little longer than anticipated), we have received feedback similar to yours and are looking at ways to incorporate attack/defense/armed items into an additional bonus for amount of Zombies killed. Thanks for your feedback.
     
  5. Vampryss

    Vampryss Guest

    Top Poster Of Month

    I think what the OP is trying to convey is for example:

    You have 1000 Energy
    Outbreak cost per click is 20 Energy

    To use up the 1000 Energy on one Outbreak you have to click 50 times.

    Is there plans to have a "power energy click" or such for outbreaks/jobs? Especially since the Energy for all 4 apps have been raised so high.
     
  6. Kendall

    Kendall Administrator

    Yes we are currently looking at that as well.
     
  7. Hated

    Hated Member

    great news, keeps the app entertaining :)
    can we get Australia next? i would love to buy a boomerang, and even a kangaroo poaching propity :p
     
  8. AbNo

    AbNo Member

    Bush Knife.
    Outback Jeep.
    Didgeridoo (destructive?)
    One of those croc-tooth hats.
    "Not that's a knife".

    Crocodile hat... :D

    Japan could be another good one.

    Cosplay outfit. :rolleyes:
    Katana
    LandWalker Prototype (look it up on Youtube)

    Chopsticks
    Rice balls (destructives)

    China....
     
  9. Kendall:

    In response to one of your posts about looking at ways to increase the zombies killed per click on outbreaks based on items.

    Perhaps base some of the kills ratios, off how upgraded the item is? I.E. if outbreak requires blah blah weapon and blah blah gear. having those items at lvl 1 would result in current progression, having those items at lvl 2 and above would increase the kill ratio?

    I understand you likely want to keep sql queries lower than that, hence linking to attack/defense/health. Though this would give players a reason to spend their in-game money on upgrades even after they have weapons gear, and vehicles that are considered to be the best at the time.


    In response to the OP I haven't noticed much difference yet, but it seems as though higher levels cause faster progression. I skipped a few outbreaks in england and france, and recently went back to them to dump some energy when I was close to leveling up, I noticed a 3% gain in england and a 4% gain in france on both jobs. This could just be luck on my part, or it could be the answer to your question.
     

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