Seriously, keep up with us, your losing players with your inability to come up with new content. Once every six weeks is not going to do it.
You really need to update the achievements -
levels - people are past your highest achievement, dont see how its that hard to put another 20 or so achievements out there for the next 3000 levels.
New fortitude achievements - the ones you have out there 500 attack, 500 defense are for beginners....they are usually achieved by level 250 if not sooner.
New top squad earnings
New deposit acheivements
New gps achievement
new list achievements again, 250 is a beginners amount, where are the higher level achievements? like listing 1000, 2500, 5000, 10,000?
Counter attacks, again total beginners mode, should be 500, 1000, 2500, 5000, 10,000 levels for this award so Dave can get the top prize immediately...
Bosses... o m g....give us something here, level 10?? come on make us work for them, level 50, 100, 250, 500, 1000 dont be afraid to put something out there that people will have to work for, we are willing to do the work, but give us the incentive to go after them, most people stop doing their bosses after level 10
for once you issued so many new challenges (albeit late..) that most of us are 6 months to a year behind on them, why cant you do that with the others, this cant be hard code to do.
Your losing top level players because they feel they have done everything and it looks to them like the game ends at level 3000. Update your stuff, keep people interested, one new city every 6-8 weeks isnt cutting the mustard, and in incomplete city at that, no bosses ready at time of issue, no challenge ready at time of issue, is cutting and pasting that hard?
people are giving you ideas all the time....and yet nothing happens? whats the deal?
slave
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