Collections

Discussion in 'Rejected Ideas' started by Sour_Rubbish, Feb 9, 2012.

  1. Sour_Rubbish

    Sour_Rubbish Member

    Sense of the offer - to give the chance to collect to the player of a collection of subjects, curiosities and so forth. Completely collected collection gives to the player a bonus in the form of an increase of energy, endurance, to health, attack and protection, аttack вoost. The collected collection can give the money, new rare things, UN Credits. Subjects of collections can fall with оutbreaks, вosses, fight.
     
  2. Sour_Rubbish

    Sour_Rubbish Member

    Pls vote & write) thanks
     
  3. Deltan

    Deltan Member

    Rejected based on rating. There have been discussion internally on this topic, but we have decided not to implement in the current framework at this time.
     

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