Sooner than later, I believe the bosses need to be addressed. Look on FB can have 5k friends I believe, quote me if I'm wrong, but these bosses on FB VC are getting huge. Everyone doesn't want to make new friends/clan to hit a smaller boss. So here's the ? how can this be fixed? Maybe a reset on bosses say reach level 100 if chose to do so? All can say is it's getting stupid, boss leveler's might like it, but normal player's hates it. This is discussion if DEV'S want to move it to an idea it's fine, but I would like some opinions/solutions that might see fit on this.
Not sure if a balance issue as much a KANO income issue, but TY just looking for a way how can make it different bosses will soon be obsolete unless clan others and add friends which "is against FB policy" if do not know them, it's a catch 22. IMO
This game has stretched out longer than the creators of it ever imagined. Brainstorms like this should be welcome as that is how many things became part of the neverending VC! I think that this idea has been considered and hit the can though. Elite boss battles? Legendary boss battles? Achievements for the next refreshed set of bosses? With stam capped, and the effects of higher and higher skill point attributes diminished, the game as is has a natural limit I can tell you for boss levelling. In other words, not happenning Matthew
What I think Kel is saying is this - he's not too terribly thrilled with how KANO handles certain things. I'll still never understand how or why they limited stamina at 7500.
Actually Kel - I'd be somewhat terrified to know how big or hard it is to kill your Helreginn - it's over 300 million damage for me - and I'm 3200 levels below you (16250 on Myspace).
This is a little off topic, but I didn't realize that there were stat limits... does anyone know if they are in the other games (LCN, Pirates)? If so, are they currently maxed out at the highest achievement level? Or can you go past that point in any of the games? Just curious...
whats wrong with hitting a huge boss? the higher the health the more it takes for min damage and the more drops you get, especially from the stingy bosses you havent unlocked yet...and if youre no longer using the drops even at the legendary level then you dont need to hit it anyway unless you want to drop 2 stams for the fp chance...and once you max out at 5k friends i would start going thru them here and there and removing the dead weight, we all have it im sure...remove a few people a day and in time the problem fixes itself somewhat
Yes, delete the friends on FB, add new ones. The old ones stay in your clan, so no need to remove them. Speaking of wishes: how about we come up with some way to blacksmith something higher than Legendary level warriors and weapons, so I have something to do with the thousands of Legendary stuff that isn't strong enough to be used? (That sounds like it goes in the idea thread). More om topic, though: perhaps Kano could introduce some new lower level bosses. Sneak them in between the existing lower bosses. The drops would be nearly useless for the higher level players. And while we would like the XP, there would be enough lower level players wanting the drops that they would probably be shared mostly at the lower levels.
good idea....vote on this one http://forums.kanoapps.com/showthread.php?9881-elite-and-legendary-black-smith-items-10
I don't have ANY Viking Clan folks as FB friends anymore (you just delete them as soon as they are added as clan in the game) so (technically) there isn't a limit as to new people you can add. If there is a clan limit in the game (I don't know if there is), you can sort your chiefs list by the last time they played. Go through periodically and cut the ones who have been inactive for a year or more. I do that every time I get to 1050-1100 chieftains (or thereabouts) and shed the 50-100 who have been inactive the longest