[LCN] Boss Reset

Discussion in 'Ideas' started by Susan Patrick, Apr 3, 2012.

  1. Susan Patrick

    Susan Patrick Member

    Some of US higher levels have bosses up in the hundreds .. MY idea is resetting them once the achievements have been obtained .. have the drops stats raised & xp tweeked slightly to make them worth while doing.

    I know a lot of people who have stopped doing the middle range bosses all together because the drops are no longer needed for crafting & they are no longer worth the stam needed to complete them. Before the troll starts ... Its difficult to find helpers on these bosses as most players dont have the stam to hit minimum damage.
  2. BSaintD

    BSaintD New Member

    YES YES YES!!!!!!!!! :) I don't think I've done any between Nazim and Illuminati in months!
  3. VittoriaVice

    VittoriaVice Member

    Not as high as you guys...but I think this is a great idea.
  4. foxysiren

    foxysiren Well-Known Member

    Yep great idea!!!

    STEPPENWOLF New Member


    Im all for it ;) ;) ;) ;)
  6. Stackford

    Stackford Member

    yh they're just a pain after a while :cool:
  7. Susan Patrick

    Susan Patrick Member

  8. tartaglionevera

    tartaglionevera New Member

    right I agree with you, :D
  9. Fusheng

    Fusheng Active Member

    I vote 10 good idea I have stopped doing my bosses as they take too long and no one wants to waste stam on them either
    I think bosses need an overhaul
  10. Jessica

    Jessica Member

    Agreed I'd like to see an option for all 4 kano games where you can reset bosses to level 1. When a lot of your bosses are nearing 10k defense the exp payouts are just horrible.
  11. true blood

    true blood Member

    10 star.Great idea.
  12. BSaintD

    BSaintD New Member

    Sometimes I start Miami bosses out of sheer boredom as the rest are all caught up, then realise why I rarely do them any more:
    Buena Vista Brothers, level 63 Miami Boss: 19,899 Attack/ 18,090 Defense... Health starts at 58,050,000... Minimum damage: 598,454...
  13. gods people

    gods people Active Member

    Susan i agree with you on this. i have not done my mid bosses for months now and would not expect any of my mob to try and help me do them either. The drops are not usable, the job eats your stamina like it is going out of fasion. These bosses need a desperate overhaul. come on devs some new ideas for these bosses to get people to start doing them again.... 10 stars for this long awaited overhaul...:eek:
  14. I think this is an awesome Idea! :D
  15. Nino Raven

    Nino Raven New Member

    I agree... That is a quality suggestion indeed :)

  16. MWAS Neo

    MWAS Neo New Member

    100% agree...super idea...
  17. stella the killer

    stella the killer New Member

    Excellent idea!
  18. pineappledog

    pineappledog Member

    I like the idea so I voted 10 but also some time ago I suggested some much more worthwhile achievements worth FP's/stat points and lots of XP all the way upto killing a boss 100 times to try and encourage the continued use of those bosses but I also like this idea!
  19. Jon Ward

    Jon Ward Well-Known Member

    Must have missed this thread. Otherwise i would have voted a 10 on this also which i just did. I have noticed a lot of higher level bosses the ones who are in the hundreds are barely having anyone help them much anymore in pirate clan. And even the mid level bosses there around 50 to 80 are barely getting help either. So yes 10 stars.
  20. pineappledog

    pineappledog Member

    I tested this just, I am level 800ish and a level 162 Lo Pan boss someone put up would take me 175ish stamina to get min damage for a reward that is even redundant for me.

    Someone level 1350 put 700 attacks on it, assuming all were power attacks then thats 3500 stamina and took about 45% of its health. When a boss takes 8k stamina to kill then it is not really worth starting in my eyes!

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