There has been some confusion lately over how personal stats and loadouts are affecting Arena perks, and when those stats are locked in for the Arena. To help ease this confusion, and to allow you to optimize your arena experience, we're making a number of display changes to better expose this information. Please note: We have not changed how any of this works, we're simply changing how it's displayed to give you guys more information The changes I'm describing will be viewable by clicking on your name in the Battle Arena Lobby, once you've signed up for an Arena. These stats will change based on your loadout and skill allocation, so you can see how the various perks are affected by any changes you make before the Arena. We've also changed the arena sign-up screen, which you can see below. As you can see, you will now have the option to pick your character picture upon entering the arena. This won't affect your actual character selection in-game, just the picture that appears in the arena. Below is a screenshot of the upcoming display changes on your arena profile area, and I'll break down the individual areas below. 1. You will be able to change your Arena name up until the time the arena starts. Update: Names will now only be able to use alphanumeric characters (i.e. no spaces.) This minor change will help improve Arena stability, and we appreciate your understanding. 2. You will also be able to change your character picture to any of the 6 starter characters or a character that you've purchased that's currently in use. These aren't directly related to the issues I mentioned above, but were community suggestions that we've been meaning to implement for a while. 3. Here you can see the specific stats for your Health, Defense, and Attack perks. Again, these will change depending on your loadout/skills allocation, so play around with them to ensure you have the desired perks for the arena. Remember though, that once the arena starts, these perks will be locked in, and won't be changeable until the next arena. 4. Here you can see a detailed breakdown of your different attack and defense strengths. This will also update when changed up until the arena starts. 5. A reminder that these stats are locked in once the arena starts. Brief note: There have been a number of players lately who've mentioned issues with defense stance times being lower than what they're used to. There was a bug that was fixed recently with defense stance using your current loadout as opposed to the stats snapshot like it was supposed to. We apologize for any confusion this bug caused, and we hope that the ability to see how loadouts affect stance times will help clear up any remaining confusion. There will also be detailed information available in Arena Help once you've signed up, which is clickable below your profile name on the main Arena page. All of the above display changes have been implemented today, and you should be able to see the additional information in the places that I've mentioned. Currently Under Evaluation: Something we've been testing out with recent arenas is the ability to make multiple attacks with one mouse click (similar to power attacks in the regular game.) For example, if you set the slider to 3, each time you click attack you'll use 3 stamina, and will be making 3 attacks on your opponent. This was a community-requested feature that came out of quite a bit of feedback. We will be monitoring each arena, and will look to implement the feature into other arenas depending on how it's received. We're extremely excited for these changes, as they've all come from community feedback about the arena. We believe they will help ease any confusion about perks and allow a greater degree of control over your arena experience. As always, if you have any questions about these changes, please post them below! Update: There was also a small change made that no longer allows players to select revealing their identity during the arena. Even when this was selected, a player's name wasn't revealed until the end of the arena, so the option is now only available once a player has been knocked out, or the arena ends. Update 2: It turns out I was incorrect about how name revealing worked previously, and I apologize for the confusion. The name-reveal toggle was removed to address a semi-frequent bug, however given that players seem to appreciate the option in-arena, we have added the toggle back in. To address the bug, we've added a one-minute restriction on the toggle which shouldn't affect most players. Update 3: I've updated the Multiple-Attack feature description.