[LCN] Autoleveling

Discussion in 'Ideas' started by Dcasso, Oct 1, 2014.

  1. Dcasso

    Dcasso Well-Known Member

    Hi

    We just had a good long discussion about leveling on kongregate mob wars and some good ideas came out of it.
    The core problem being that since Kano states cheating is not allowed, but still allow players to do 5000 attacks in 20 minutes through scripts or bots, it would make so much more sense to remove the issue by having a leveling screen.
    You go to that screen and select your level partner enters the amount of attacks you want to do, and if you got the the stam + refills needed for it, it sends the request to the other player which has to accept that he will need to heal for a certain amount of cash.
    On the screens you also have to select which gear to wear to ensure optimal xp pr attack.
    This would eliminate a lot of cheating, add more cash into kano, since more would buy refills to level and keep more high levelers in the game since everyone could level more plus decrease server cost, since fewer request would be send to the servers.
    It would at the same time remove the level cheating, which has a negative impact on sw, wm and the game in general, since everyone would have the same options.
     
    Last edited: Oct 1, 2014
    RedTurtleGames likes this.
  2. Semper Fi

    Semper Fi New Member

    I agree, something needs to be done about SOME being able to level soooo fast by assisted attacks. I dont have the time to spend on leveling the legit way and I am not smart enough or privy to the cheats.
     
  3. Lasinagol

    Lasinagol Active Member

    I dislike this idea. It is a great idea, but it just means that some people can easily end up out of their experience range. Or lopsided stats. There are other ways to level faster then average, if you are willing to spend the time and in some cases money. Attacking a World Boss with 20 stamina after you have done 100+ gives you double experience. Spending more into stamina and energy and leveling against bosses that are within your health range yield massive amounts of experience even if they are someone else's boss.
    In about 4 months I got to level 1850 without a partner. Most of that is from the Guild Wars and the Battle Arena. Although, my inventory is pretty lackluster.
     
  4. Davey

    Davey New Member

    Its for sure not easy to keep up with the scripts or bots/ 3 party programs users ..i level with my partner and it take 3hrs in which i see others that can level with 5/6 diff people in the same time frame all doing 5k attacks each ..big time unfair if you ask me ..everyone thats know me has seen me put a lot of hrs into this game to get ahead of people in lvls to watch it all go away with people not even putting in as close enough of time or effort as i have while they go for bathroom breaks/smoke break/refill drinks /what ever they want cause they dont have to be at the computer to lvl.. just one click on there (replay) or (loop) is all they have to do and you would think i would chain attack them while this happens but we cant as or actions are being block out cause there actions are that fast you cant get threw to the server (Selected opponent is already in a fight.)
     
    RedTurtleGames likes this.
  5. Dcasso

    Dcasso Well-Known Member

    Well latest addition from Kano is the autoheal, from the thread:
    "Now, you may be wondering what this has to do with the overall theme of this thread. Well, think to yourself, if we're making changes to Healing to make it more user friendly, wouldn't it follow that people who are inclined to use auto-heal programs or scripts have even less incentive to do so now, and continuing to utilize them would be most foolish? Learn to embrace the Power Heal and disable or remove all auto-healing programs or scripts. This limited time offer will be going away very soon!"

    But come on, why would any script user use the power heal. They can fire of 5k attacks in less than 20 minutes without doing anything in the game, even chat at the same time as they level. The power heal seems nice on the surface, but honestly it has no effect at all.
    What would be nice is if they implemented a max 3 atack a second from the same player, add to that a detection system to see if the attacks was made through the game and not just by a tool or..... made a level option in the game as the one I have posted in this thread.
     

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