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if players punched more often to get kills, they would list less often. why spend the money when you can just punch someone to death? i think...
i agree. i have no idea what's going on because i don't play vc. but i've seen threads closed for less than this.
any idea when something like this will be released for server 2?
that's the point. the 3 days should be separate from the regulars, just like the monthlies. they can diminsh, too, but they should diminish in...
i'm all for changing costs. i can understand why list costs are high, but traps (and counters, in particular) are cost prohibitive. plus, it...
i do. they'll trap out on someone else anyway, so it might as well be me. i'll probably stop doing it after a while when i get bored with it.
i'm thinking this is going to make my trap count go up quite a bit
it's too much of a hassle for me to check and see if i use an item and try to compare it to whether or not the new item will be used or not, or...
i don't spend FPs for either, so it doesn't matter to me. but i guess i can see if i wanted to where it would be a problem. it might not be a...
the goose probably represents mitch, i think he has one for a pet
i like this idea
i'm having the same problem on server 2
i'm sure it will be a little confusing at first, but i'm looking forward to the changes as well
i'll second that