Low score axe slap

Discussion in 'General Discussions' started by Brosnik, Nov 13, 2013.

  1. Brosnik

    Brosnik Active Member

    I am sure we have talked about this before but I cannot remember the answer. How come that every now and then you get a stupidly low score when you axe slap an enemy? You are strong, have loaded up your attack 'personal loadout', have a boost and slap something silly like 1 or 2 or whatever. Someone must have the actual answer please. This time I will try to remember why.
     
  2. polishpimp

    polishpimp Well-Known Member

    players have a slap range that starts at 1, the upper part of that range is determined by either yours or your opponents health (the lesser of the 2), 5% of the lesser of the two healths is your maximum slap capability.

    Ive always thought this system was a lil screwy. It doesnt make sense to me that a more powerful opponent would be capable of less against a weaker opponent than a stronger one. Im also not fond of the fact that the stronger one becomes the less likely they are to get a maximum slap. Obviously a 1 in 500 odds are better than 1 in 5000 odds...lol. It seems to me that as ones max slap increases their minimum slap should increase as well, actually reward someone for getting stronger not penalize them. For example if your max axe slap is say 5k then your minimum axe slap should be say 500
     
  3. i like that a high level can slap 1damage no matter how bad ass he builds his or her account makes it more fun playing the axe slap game can you get a good one or not this time . if you can get 5000 damage as max why not be able to get 1 damage i say . and i love to slap and when i get a low i am not happy but cant always get good ones .
     
  4. Brosnik

    Brosnik Active Member

    I agree with you Polish, I think there should be some kind of reward for 'time served' online. Even if at a higher level with bigger slaps (it's only health build anyway so any level can gain here) you still get the 1's & 2's. Perhaps the way forward is that your % chance of getting small slaps decreases and your % chance of getting bigger slaps increases as your health and/or level builds as well?
     
  5. JADES

    JADES Well-Known Member

    I think it's fine as it is but understand why, If in PIMPS example 5k max=500 min would kill almost any lowers that actually slap back. No fun in that IMO they will simply stop slapping, beside the few that slap and hide instantly before even getting to them. Should be more like lowers level slaps % gets decreased on roll of the die if get my meaning LOL.
     
  6. polishpimp

    polishpimp Well-Known Member

    Thats a decent idea. Ide be ok with any improvement in that area. My "idea" was more for examples sake to get my point across.
     
  7. Brosnik

    Brosnik Active Member

    It would be good to hear a KANO comment on this one. This is not in the development area as that is not how it started out, but if we have a valid reason to 'improve' play and game enjoyability and loyalty here then it must be worth consideration. The alternative is that a KANO rep advises us that they have already thought this one through and it won't work because of................reason. So Mi7ch et al.. how about a comment please?
     
  8. Demonik1

    Demonik1 Well-Known Member

    i think its fine the way it is, makes getting that slap kill a bit more satisfying...especially when theres a nice sized chunk of health left on the dead guy or gal
     
  9. Brosnik

    Brosnik Active Member

    Still want a Kano reply..............
     
  10. Maler

    Maler Member

    there is one, im sure, i just can't remember where. if you have patience use the Search function. but it won't do any good. if i remember correctly, they said it's TOTALLY RANDOM.
     
  11. Deblovscats1

    Deblovscats1 Active Member


    Personally, I think it's Kano's way of laughing at us when we do a slap of "1"! LOL
    Especially with higher levels, I always laugh when a slap only turns out with "1" whether I'm the one giving or receiving it! LOL
     

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