As some of you may have noticed in the most recent Battle Arenas, we recently add an attack threshold requirement to collect rewards in the arena. We apologize for the haste with which this was implemented, as many players were confused by this requirement as it was only announced in our weekly TGIF post.
There has been quite a lot of
discussion (<--click
discussion to view a forum thread on the subject) about this threshold in the last few days, with players seeming to be split down the middle about whether they like this requirement or not.
This change was implemented both because of player feedback concerning inactive players in the arena and a glitch in a recent arena that allowed for a couple of players to artificially inflate their rating and consequently their reward. While this glitch and its results have been fixed, we also wanted to implement a change that removed any incentive for future exploitation of similar glitches, hence the 100 attack requirement.
We can understand a lot of the arguments being presented on both sides of this issue, and because of this are proposing a slight change in the attack threshold requirements.
For future arenas, any player ending the arena with rank 50 or higher will need 100 attacks or more to collect their reward. Players under this threshold who have ranked 50 or higher will simply receive the rank 50 reward.
We believe this will encourage activity and help prevent exploitation of glitches, while not punishing players too severely for not being able to participate as much as they'd prefer.
We're hoping this is a fair compromise for both sides, and are interested in what you think about this. Please post your opinions (respectfully and civilly) below.
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