Today we increased the attack and defense stats of ALL Rare Battle Drops, ALL Legendary Boss Drop Crafted Items, ALL Limited Time Items, ALL Limited Quantity Items and Loyalty Items from Gold level up to Alexandrite level. Please let us know if you have any feedback.
I like it Smack. And i am hoping when i finally do get up to the final tier of loyalty they will be higher then the other items from every category like it should be. But it's a great job and hopefully more players will take advantage of the crafting department finally.
Any purpose to this change? The higher personal armour items will make a greater difference in the battle calculation as a result. As far as expensive crafts with gifts go, who cares of their relative devaluation? It does shake any confidence remaining in what exists, for what may change later. Was that really worth it?
Thanks for that. Now the gripes The announcement is not strictly accurate, for boss drop items at least. The stats. for the Legendary Serpent Claw Blade and the Legendary Cyclops Smash Club have not changed. It would also have been nice to see an increase in the stats. of the regular (coin purchasable) legendary items. This would have given players more of a choice as to whether they want to spend their coins to increase their bounty via property or beef up their attack/defense by buying in legendary warriors/weapons.