Stam usage against bosses

Discussion in 'General Discussions' started by KillinZombiesLIKEABOSS, Nov 11, 2011.

  1. As a boss killer i find it really boring and teadious to click click click. i understand that is how the game is played but i get bored very quickly. I think having larger options for boosts in boss fights such as a 50 stam usage would make life easier on bosses. Im not sure how to go about the suggestion but im sure lots of people out there would agree.
     
  2. Kendall

    Kendall Administrator

    That is a fair suggestion. Does anyone else have any comments on this?
     
  3. i have many friends who have told me they see it as a good idea but they havent commented here :-(
     
  4. alka

    alka Banned

    Bosses become more tedious when the payout is only 1xp.
    However, they become more tedious where trying to complete them due to the archaic system of completing them. It's no fun trolling through 80 bosses and wasting 30 minutes when there has to be a better system.
    As a player who has to rely on bosses because of a lack of fight list I am having to reduce the amount of stam per boss in order to level.
    As for the above point, I think guys will be hacked off if they clicked a 50 stam option where the boss only needed 5 stam to complete and kissed goodbye to 45 stam.
    I have no issue with the option being there but I won't be using it.
     
  5. polishpimp

    polishpimp Well-Known Member


    Alrighty Kendall....ya had to know this was coming. I suggest u grab a nice frosty brewski...put your feet up and relax....LOL

    For all those....not familiar with me...My name is Polish and Im a boss killing addict......I like big ones, lil ones, blue ones and scaled ones... hell...I LOVE EM ALL! I was killing bosses back when boss killing wasnt cool...lol. I dont know whether its true or not...but many people either credit or blame me for having a lasting impact on the games when it comes to how bosses r used today. When bosses were first introduced Kano didnt really know the impact that they could and have had on the games. Correct me if Im wrong Kendall......but u guys didnt really expect them to become such a mainstream leveling tool and that bosses would be reaching some of their current levels.

    Most of u know that i can be pretty long winded ;) and pretty damn passionate about a good debate and dont mind stepping on a few toes along the way if I think Im in the right or an injustice has occurred. Well to make a long story even longer...lol...I can remember when the topic of adding the power attack and slider bar(believe it or not it use to be 1 stamina only) first came to the forums, to put it mildly...I was against it and had more than a few choice words for r buddy Kendall. As u can see....I lost that battle and we now enjoy the 20 stamina power attack. Brace yourself Kendall and dont choke on that beer....U WERE RIGHT AND I WAS WRONG. (but only on that issue of course...lol)

    The idea of increasing that limit even further is very intriguing....my selfish side has me busting at the seems to yell HELL YEA! But another part of me thinks this may be unnecessary and even problematic. The obviou pros....some of the bosses have become absolute behemoths....their health numbers r off the charts and it takes forever to bring em down, a 50 stamina attack would definitely help with this. But thats about it...is there other pros? In VC there r but a small handful of players that can take a beast like that down....and most of us wont even bother with them because of the completely lousy XP. Most players wont even ask for help on bosses like that anymore in fear they will go down in defeat essentially wasting everyones stamina that tried to help.


    I think its important to note that there is a large disparity between what the truly capable boss killers think is a huge boss is and what the masses think a huge boss is. In VC there has actually been a trend happening where the majority of players r no longer putting out the bosses that they think r to large or no longer have achievements tied to them. For someone like me due to level and skill point allocation and depending on the boss...a level 100+ is nothing...where as for most a level 30 or so seems insane. Now it seems that the overwhelming majority of bosses available for help seem to be the newer bosses that still have achievements tied to them to a much higher level, this problem is probably magnified here in VC due to the number of players and the amount of time bosses have been available....but I would imagine this trend will continue in all the games as time passes. So we should ask ourselves...if this trend does continue.....would a 50 stamina attack really be necessary? Of course many players initial response is going to be YES....why? Because they're going to want to take down them bosses even faster b4 anyone else gets to that good XP...there in lies one of a few potential problems I can think of off the top of my head.

    1. We can set limits on bosses ....but as it stands already the more powerful players can far exceed these limits simply because they r so powerful and cant do any less damage or simply because they r greedy. It is totally conceivable that a very powerful player could easily kill a low leveled boss with one 50 stam attack regardless of the limit set.

    2. If the "trend" continues.....there is already going to be far fewer bosses available...throw a 50 stam attack in to the mix and the number is going to shrink big time.

    3. There r some players out there that still think there is some value in going for unlocks (why... I dont know)...but what the heck...to each their own. But there is also those who have no respect what so ever for those who want unlocks and come in and kill a boss that has nearly gotten their "unlock", adding a 50 stam attack would surely add to that problem.

    4. Boss leveling has proven to be faster than any other form of leveling and has been a bone of contention with the battle levelers since the onset of bosses. Look at the leader board....the top spots are mostly if not all boss levelers. Give the high stam boss killers a 50 stam attack and u might as well sit back with Kendall and grab a brewski .....because there is no point in even hoping that u ever have a chance of catching them.

    5.


    Like I said ....thats just a few off the top of my head....If and when iI think of more I will edit my post...but for now its late and I'm getting tired...lol

    Im thinking rather than adding a more powerful attack....maybe we should just keep bosses at a more reasonable level and get players to put out the bosses they no longer do because they dont have any more achievements tied to them. For starters......Flood the the feeds with more bosses that are not nearly as high leveled. How do we do this? Heres a couple ideas that have been tossed around the forums b4

    1. A lot more new bosses

    2. Add achievements to the older bosses to the same level as the new ones

    3. Put a cap on the level a boss can reach and then have them start over at level 1 again, maybe give them a new title like "legendary Minotaur" etc etc...

    4. when a player reaches a bosses cap ...eliminate the boss and give them an entirely new boss available

    I have much more to add to this post but im so damn tired I cant see straight....so in closing for now I just wanna say that its funny that i was against the original increase but have since been shown the error of my ways....but yet again here I am fighting the same battle...I must be a serious glutton for punishment....lol. But know this.....I probably stand to gain more from an idea such as this than most. I just think there must be a more equitable way of dealing with the out of control bosses . I look forward to hearing others thoughts on the subject.
     
    Last edited: Nov 11, 2011

  6. We have Single bosses, Coop bosses, and i think it's time for faction/guild bosses.
     
  7. how about 50 stam power hits only for "high" level bosses?

    polish is right that a high level can easily destroy a low or even mid(possibly even a "high")level boss with one 50 stam attack.

    50 stam power hit only seems fair on a boss thats either:

    A)"high" level(what would you say is a "high" level boss?)

    B)any level boss thats running out of time(say within the last 2hrs)

    C)if the limit is actually the maximum damage any player can inflict(they would still have to receive the full payout for the damage that power attack could of inflicted though)

    im sure theres more ways but those three were the first that came to mind.


    rethinking i just remembered something

    some as it is are already dying with 20 stam power hits(high levels at that)

    how many will die with 50 stam power hits?
     
    Last edited: Nov 11, 2011
  8. alka

    alka Banned

    3. Put a cap on the level a boss can reach and then have them start over at level 1 again
    I like this one.
    You still need to get around the 1xp payout after hitting the max bosses :(
     
  9. Bo Baby

    Bo Baby Member

    50 stam attacks would create too many problems bc of the boss limits, adding a 50 stam attack means that they messed up with the boss limit addition and i have yet to see them admit when they messed up on a change to the game
     
  10. Yes. That's the trick.
     
  11. Dark knight

    Dark knight New Member

    I totally agree with "killing zombies like a Boss" ....
     
  12. wat about if the 50 stam hits are only available to our own bosses to prevent the damage limit for helper bosses.

    or once they reach a "capped" level there stats reset but the health continues to go up or resets with it with a diff name as posted above.

    I only mentioned the suggestion cause my bosses are getting high and 20 stam takes for ever to kill bosses that have 10 mil health ++
     
  13. Ace

    Ace Member

    I'm fine with the 50 stamina thingie, since as many might not know, the slide bar pops up only after you have certain stamina, we people without too high stamina could do as it is right now, but people who have 1000+ and heavily spend on refills certainly might find it boring to burn it all.

    Also, no matter how high a level you are, there is a minimum of stamina you have to spend on a boss... I think it's around 120 or 140, since after a point the damage's capped.

    I love polish's idea of resetting the bosses' level after a point, I find that a lot of other viking's bosses give me far better exp than mine with the same bosses, just because theirs have a lower level, specially on mid-tier bosses such as Rock Giants or that kind.

    Also, having all bosses with a level 50 achievement would be nice.
     
  14. I agree with you, Polish, as I do 99.9% of the time. Your post is well thought out and every point is valid. Even if you were too tired to spell check. LOL AND, I wanted to see if my new pic shows up. LMAO!
     
  15. polishpimp

    polishpimp Well-Known Member

    Im not thrilled with the 1 xp thing either...not sure why Kano limits the xp after a certain number of bosses...it seems to me that if they didnt limit the xp it would actually promote more help on bosses.

    BTW......if u use a power attack (20 stam) on a boss that u could have killed with 1 stam....u still get the xp for all 20 of the stam u used. A good thing to know when your killing the better xp bosses ;)
     
  16. polishpimp

    polishpimp Well-Known Member

    i could definitely live with the 50 stam attack on our own bosses. Not clear on what u meant with your second suggestion
     
  17. polishpimp

    polishpimp Well-Known Member

    "Also, no matter how high a level you are, there is a minimum of stamina you have to spend on a boss... I think it's around 120 or 140, since after a point the damage's capped."....not sure what u mean...could u explain further?
     
  18. i think he means its impossible to kill a boss on zs with 50 stam. zomby slayer is my game of choice and the one im talking about for this topic but i think to be able to sue teh 50 stam hit there must be some pre requisites..

    Stam > 800
    Health > 15000
    Bosses health > 5 million (regardless of level)
    and must be YOUR OWN BOSS

    these pre requisites are just numbers i think would make sense as it is mainly boss killers who have that kind of stam and health
     
    Last edited: Nov 12, 2011

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