After some consideration, i now agree that energy refills should be reduced.
It wouldn't be long before some people worked out that they could still level while dead, after wasting the cash put on their head via the hitlist by triggering a booby trap.
Stamina is the way this game should be played.
PLAYED.
As in, alive...
And actually playing.
Just think, it could be worse...
There could be miniscule level refills like in the other games, scrambling about to level through (c)halps and challenges/calendars/boss rewards without spending much of that precious stamina (see above).
As a point of reference, for no reason other than to point it out...
My 200 energy is doing me just fine and i have little to no plans of increasing it until i get to an outbreak that costs 200 energy to complete just once
OR
Until energy finds a way of killing other slayers...
Click to expand...