[ZS] NO COOP BOSS IN HOUSTON

Discussion in 'General Discussions' started by Tony Cecil, Feb 23, 2019.

  1. Tony Cecil

    Tony Cecil Active Member

    I just read this: Next week, the Houston Location release will close out with the Crafting recipes. In a change from previous Locations, Houston will not be getting a Co-op Boss to go along with it. This was a decision we made in order to ensure that Zombie Slayer will be able to get Locations a bit more frequently going forward. We realize this is going to be an adjustment, but this will hopefully allow to deliver new content for ZS more frequently in the future along the lines of the other games.

    Ok..I mean it sucks not having another one that's stronger to work on, but how about making the 1 boss we do get have achievements beyond level 10 like the other games? Level 20, 35 & 50...Missing out on COOP achievements is 30 skills we won't get. Plus we'll run out of stuff to do all that much sooner. Would be nice if they all went to 50, but I know that would be a lot of retroactive achievements. So how about go to 50 from here on out if we are indeed going to get new locations sooner. That shouldn't take too much time to add those achievements to it.
     
    spookierthanu likes this.
  2. spookierthanu

    spookierthanu New Member

    Why on Earth would you go through the trouble of making crafting recipes but no co-op boss???? Every other location has a co-op. This is ridiculous. ZS wants to be ZS - not the other games.
     
    Tony Cecil likes this.
  3. spookierthanu

    spookierthanu New Member

    There are no Blueprints that match your criteria. ------ yup....crafting is sooooo useful :mad:
     
    Tony Cecil likes this.
  4. Vaughn42

    Vaughn42 New Member

    just relax and know that ZS is the last game Kano puts time in. i'll still be on till the end.
     
  5. Steven Jordan

    Steven Jordan Active Member

    If I was Kano and i had to choose between discontinuing crafting or discontinuing the co-op boss...I would have ditched crafting instead of the boss. Cradting is unavailable to mobile players and pretty well useless to those over level 2,000 who pay attention to their loadout and gear
     
    spookierthanu likes this.
  6. slave

    slave Member

    crafting in zs , is that a thing? do people actually make items that are so far below their level, they will never use them? ever? ever?
    who would do that? spend time making something that will never be in their lineup......ever
     
    spookierthanu likes this.
  7. slave

    slave Member

    you send a letter out every 6-10 months, asking how your doing and when i write "you suck at making this game better", you respond with yikes, is there anything else we should know......
    can you hear me now? its when you pull shite like this, and expect us to be happy with your this will ensure more zombie locations, what a load of bs, are you looking at your selves in the mirror when you write it? this is why i wont recommend your game to anyone, ever! but i dont know why i try, you think you have all the answers, but dont expect me to pay you....
     
    spookierthanu likes this.
  8. slave

    slave Member

    and there you are thinking how much better you are making this game when you dont play it! because you know better than the people that are playing it, do you all sit around your conference room and make these decisions or is it just you that decided that crafting is more important than something that matters
     

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