same thing here with the crates. And those boogers were expensive to just sell right back for a fraction of the cost. Was excited they dropped in the guaranteed. But the cost now is prohibitive to ensure the good item. Yes, I know it was supposed to be that way but good grief for a virtual trinket the stuff is expensive.
I understand we "used the un" so it's "not fair to give it back to us"
But kano, we didn't need the levels we got from the un. We simply sell the stuff quickly lest you decide one day to just take away the pawnshop. (You know kind of like you just decided to take away our strength we'd built so you could give us more to do) so we use it in BA or whatever event. We have very little use for leveling. Because, CONTENT DOES NOT KEEP UP. So to tell us well you used it so SOL. Just infuriates us all. We didn't care to level. We just had zero use for the items and it bogged down the upgrade screen (Have you tried the upgrade screen? it's horrendous in loading) so we sell the stuff, have some un, and use it.
In a nutshell. You have lost the trust of the players. We don't trust that anything we do will make any difference.
We build strong accounts, start fighting and hireds get dropped in. Oh sorry. You were too good, back to start you go. We overcome.
We get our health so that we can't be pk'd and we can ride the list to get some rivals etc. Oh sorry. You were too good. Drop in power heal. back to start you go.
We get the list active, YAY we're having fun. Oops, too much fun add delay. Can't have that.
We build a good balanced account. Oh sorry. We are changing our game to be event orientated and guess what. only one build does any good in any event. back to start you go.
We enjoy our little attacks although wish there were more targets. But no one has to take too much of a hit since it's limited. oh sorry. Drop in 100 attacks. Back to start you go.
We build with the statement from kano that it's supposed to be hard to level. We will never make it easy, that's the opposite of the game dynamics. Oh sorry. Drop in calendars out the wazoo and raid bosses. back to start you go.
We build to play ZS. oh sorry, zynga had an issue we absolutely must accomodate our competitor's customers, drop in 21 day protection. back to start you go.
We get items filled and work on getting them to stronger items so already double paying for the same slot. Oh sorry, too strong. Drop in extra items.
I won't even get into building a game that allows for folks to play completely dead 90% of the time and stack losses on any attacker at will thanks to how cheap and easy ambushes are. and the feeling of false advertising when it's billed as a free game that anyone can compete at. That hasn't kept pace with the game.
At the very least this should have been a slow integration. Not add more TS. More Hireds. AND more items at the same time.
space it out. And have some perks available to assist in the undoing the damage.
so yes, after cooling off and working to adjust to the damage done the key question every single player is asking right now is.............
Tell us why we should trust you.....................we are waiting.
Last edited: Sep 14, 2018