35. Don't boost your stats too much. This one is huge. As I've been going up in levels, I've noticed certain trends that occur whenever I boost any of my stats. A few hundred levels ago, I noticed I would defeat about 90% of the people I saw in the Battle list. Since I wanted to be able to defeat everyone, I pumped a lot of points into my Attack rating to where I could defeat everyone (I'm now running into the guys at my level who have nothing but boss drops for weapons, so the percentage is down to 97-98%), but I noticed that every time I boosted Attack by any significant amount, the XP I received from everyone else dropped by a bit.
In addition to this, I boosted my Health quite a bit as well, going from around 5,000 to 14,000. This helps out a lot in boss fights, and it does mean I can attack more often, but it also means that anyone who wants to "ambush" me (i.e., hit and hide) has a field day, and quite often I'm running into situations where someone gets 10 hits on me before I even know what's going on. Also, back when I was at the 5,000 range, an extended battle with someone would result in 250 hits for him, and maybe 300 hits for me. Often, the ratio would be even more in my favor, and I would simply slow down my attacks to encourage my opponent to continue fighting. However, with the disparity in Health, this kind of situation is much less frequent than the ones where I see 500 hits for him, 250 hits for me (or less; some opponents get a three to one ratio on me now).
Boosting Defense isn't something I've done a lot, but in experimenting with others, I've found there are only two practical effects to this. The first is that you increase your XP values to others (assuming they can still defeat you). The second is that you limit the number of people who will hit you back. I saw two examples of this over the past 24 hours. One of my former leveling partners just boosted his defense to the point where I can no longer defeat him. On the surface, that might sound like a good idea (he's stronger now, right?), but am I going to continue leveling with him? No. If I can't beat him even with a 10% boost, what's in it for me? So... a week or two from now, he'll still be in the mid 1200's, and I'll be 200 or more levels above him and out of his XP range.
Another leveling partner of mine has his defense boosted to the point where most of the people who attack him end up losing. Okay, that's great, but as he's telling me about the guys losing against him, I'm realizing that each one of them has given me a lot of XP (and, in turn, have gotten a lot of XP from me). One or two defensive victories sounds great, and certainly there are players dumb enough (or just using macros or bots, I wonder?) who will attack you 15 times and lose each time, but that doesn't hold a candle to someone who will attack you 500 times over the course of a couple days, while you hit him 500 times and gain several levels of XP.
This game is far more cooperative than a lot of players realize, and it occurs to me that clinging to the notion of being stronger than everyone else and avoiding defeats at all cost is completely counter productive to actually becoming stronger. If "Bob" spends all his time becoming "stronger" by boosting stats, grabbing boss drops, and generally dominating all the players around him, while "Steve" spends his time fighting other players around him, getting his butt kicked constantly, and consciously *not* boosting his stats so that other players have an incentive to continue fighting him, then as time progresses, Steve will consistently get higher in level (and thus stronger), while Bob is left in the dust.
Last edited: Jan 28, 2011