You could always list a cager if they were being annoying
I agree if you build your character specifically for caging then you should be very weak in every other way, and that it should mostly be a way to participate in fighting
until you can compete on a regular level. We could look at it as an event type rather than a persistent method of fighting, and yes we could also limit it to being useful in certain areas only. It's just an idea at this point, we are looking at other methods of balancing older players vs. newer players right now.
@Mike Lyons I think crafting is definitely an area that could use some revision, and I promise we'll get to it as soon as we resolve some of these other outstanding issues. It may well be part of our solution to these problems but at least we'll look to get everything in a logical progression.
@neill1990 There are definitely some drops that are out of whack with the initial progression, but adjusting those is very awkward now considering how players have worked hard to collect a bunch of them. The curve problem does concern us and we're looking at ways to address this going forward too.
More achievements are on the way too! Keep your eyes peeled for more updates in this week's TGIF.
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