Brilliant idea.. !! And IpeeFreely's ideas are also great.. definitely more achievements are needed..
Met with the developers about achievements this morning and I don't think that we're going to be extending the basic Hits placed achievements anymore. For this specific idea, I'm placing it under "Not Considering". However, we are in the process of making a replacement achievement category that should satisfy this condition. Stay tuned!
>Well that is not ok.... why a archivment for 30.000 Hitlist kills but not a higher one for placed Hits ? Or a Archivment for highest punch ? ... so a punch count for Kano more then a Hitlist ? ... i thought i play a Mob/ Ganster game.... We make suggestions to make the Game more interesting but Kano dont care... like always
I don't know if you misunderstood me, but we're making a replacement category for Hitlisting achievements instead of expanding the current one, not getting rid of Hitlist achievements entirely.
May I ask if there is an estimated release date on this change? We'd really like to see something that encourages the list to get going again. As it is with prices out of control and folks listing their buddies at 23 hours as they go out for the night, and the new vault achievements. it's pretty stagnant. Shoot we can't really even list inactives we have access too since the un keeps them all dead.
The design document for the new achievements was finished last night, now we just have to wait for the artists to do up new icons and then release to the games. I've made sure to specify that this is a high-priority feature.
The art assets for the achievements are done. There's a bit of extra dev work to the new category compared to the old ones, but progress marches onward!
Whoa hey, cool your jets there Jared. 2019 is coming up pretty fast. Better say 2022 just to be on the safe side.
To perform a minor amount of thread necromancy: I think that there should be some higher achievements and or better rewards. Give something for the players to strive for, making the current ones better would be a hassle and have to account for the amount that have them. But, it is nice to feel a sense of development no matter the stage of evolution. I, personally, see bosses that are over the level hundred marker. What about adding a level 20 achievement or 75 achievement? Or, 35 to 40 attacks against a world boss...some people do almost two hundred attacks to them. To get the top end reward you need to do over thirty attacks anyways.