[ZS] Randomly Generated Lists Not Resetting And Need Fixed Or Replaced

Discussion in 'Ideas' started by dave of the dead, Dec 28, 2013.

  1. dave of the dead

    dave of the dead New Member

    The random fight lists are a major part of the game. Lately, my undead fight list has only been shuffling the same names every time when I refresh or even don't even shuffle and just show the same names in the exact same position every time. Can we evolve from these random lists PLEASE? I at least need these to be much more random and shuffled when refreshed or just please just allow us to choose to view lists as preset pages that we can toggle between. I don't fight undead fights anymore because it wastes too much time trying to find the right player to attack (We all have our favorites). I would appreciate the same fix in arena. I don't enjoy attacking players over and over to check their stats. A set list or page is far over due. Saving targets helps, but it does not solve the problem of repeatedly attacking players I'd prefer not to. This is 1 of the biggest reasons arena is not more popular. I can finish top 10 every arena if I choose; however, it's boring and draining to play it while these (less than) random lists of fighters are our only means of finding targets.
     
  2. Demonik1

    Demonik1 Well-Known Member

    same thing on vc...needs some fixin
     
  3. dave of the dead

    dave of the dead New Member

    this idea was getting buried and i wanted to kick it back up. obviously not fixed yet. would like it to be fixed sometime this decade..
     
  4. Demonik1

    Demonik1 Well-Known Member

    fixed or at least some kind of explanation of why it cant be...some kind of kano reply would be nice on an issue that pertains to most games on all platforms, dont ya think? and no mitch, we do not want a generic response ;p
     
  5. mi7ch

    mi7ch Administrator

    Generic Response :D

    Anyways, at the risk of leaving an actual generic response, depending on your level the range of Undead Slayers you see on the list will be fairly slim, however we are looking into adjusting the level range that the list pulls fairly soon.
     

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