i think that the health restore should be more than 1 point per recovery. it seams pretty unhelpful if you got 100,000 health and only getting one point every 2 minutes or so. if this could be exploited in some way, please say so in the comments, but if its ok i say we should support better health recovery.
oh, I can remember the times... Talking about how hospitalized people should recover health faster.. Recovering health over time is seen as a penalty by most players, they would rather not even get a free heal when they level up, if they could just die once and stay dead for the whole game would suit them better. (this is a strech of the truth of course)
Not feeling this one either, considering how cheap it is to heal....especially a player with 100k health who should have plenty of coin. sy..1 star
2 star ...emm I think not really good even a high health player ...1 hit point recover in 1 min 30 sec (zs) u can make a calculate ur self when u come out with hospital just need to[ base health - current health u left]then(*90/60/60) to calculate when u out with hos that all ..not include punch .. and yep for low health player is bad they came out hos fast
1 star, faster recovery just means more death for everyone...plenty of that to go around as it is lol