i don't play the game for achievements, either, but what's the harm in adding more?
i don't think this will help me personally, but i would like to see defense boosts.
no, there isn't. at least, not on kong.
yeah, this isn't a good idea for at least 2 reasons. 1) the player you're autopunching is healed, so you have no chance for a kill. 2) it puts...
either remove ALL of the useless gifts or leave them alone. you don't have to bring the secret gift back separately, i like the idea of the...
has it always been this way, or just since the most recent changes to the arenas about a year or so ago?
i have plenty of enemies (apparently) and it never dawned on me to have my account deleted. if i was really bothered by it, i would just start a...
arenas and raids are on set schedules. there are times when they will overlap and/or run over major holidays. they will not be moved for any reason.
this location is only 2 months old, and players are already crying for new ones? it has ALWAYS taken more than 2 months for new locations to be...
thoughts?
looks like this was fixed, thank goodness SOMEone is paying attention...
i took that as a sarcastic post myself.
looking forward to this coming out soon.
how much does this really matter anyway? what's the difference between 3rd and 4th place?
these 2 statements don't exactly mesh, do they?
they're releasing characters, but they're updating crafting first. but before they can update crafting, they have to release new locations. and...
gotta go with GTCD on this one. so if they doubled the token count, i could play syndicate wars for a whole 8 minutes instead of 4 minutes each...
it looks like mi7ch fixed it now.
this hasn't even made it to "in implementation" yet, so i'm thinking 7 more years for this one.
but you don't need the gifts to win fights, even early on, so they are still pretty useless. you can have no loadout, so you don't need bad...
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